At press time 11,636 servers31,247 players72 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,351

Last Frontier | DEV | Whitelist

Online EU 145.239.1.33:27017 checked 11m ago

Last Frontier | DEV | Whitelist is a Rust server in Europe. At the last count it had 0 players of a possible 50. It stands at No. 15,351 of the ranked servers, the top 69%, and No. 2567 in Europe. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon, pve.

§ 1Attendance

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 13h
Thu 3 Dec, 19:00 FW35d 13h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo81/2000 EU · no group limit · biweekly · 241 on average
  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1017/100 EU · groups of 30+ · biweekly · 51 on average
  3. 3 1[PvE]Тульский|Русский|Classic+Ивенты7/200 EU · groups of 8+ · monthly · 35 on average
  4. 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay9/200 EU · groups of 30+ · monthly · 31 on average
  5. 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events3/140 EU · groups of 15+ · monthly · 30 on average
  6. 6 RustAria#4 [Мирный / PVE / SKINDROPS]5/200 EU · groups of 100+ · biweekly · 29 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Last Frontier | DEV | Whitelist operate?

The server Last Frontier | DEV | Whitelist is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is Last Frontier | DEV | Whitelist up, and how steady is its uptime?

Last Frontier | DEV | Whitelist currently answers as online. The uptime it reports puts the last restart at about 8 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

How does Last Frontier | DEV | Whitelist perform?

Server fps averaged 99 over the last 48 hours; the low was 93. Of note: 102,323 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,472 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Last Frontier | DEV | Whitelist?

In Europe, Last Frontier | DEV | Whitelist lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 145.239.1.33:27017 — that is the address.

The rules and map

What map is in use on Last Frontier | DEV | Whitelist?

Last Frontier | DEV | Whitelist runs a procedural map, generated by the game, of size 4,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Last Frontier Map.

What settings and rules does Last Frontier | DEV | Whitelist run?

The name of Last Frontier | DEV | Whitelist states no rate for gathering. Groups are capped at 8 players, the standard default. Play is roleplay, roleplay rules, jobs and towns. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Player record

What population does Last Frontier | DEV | Whitelist carry?

The record for Last Frontier | DEV | Whitelist shows 0 players, against a capacity of 50. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is Last Frontier | DEV | Whitelist ranked?

The player-hour table over seven days puts Last Frontier | DEV | Whitelist at #15,351, and #2,567 for Europe, within the top 69% of all ranked servers.

Tag and list record

Last Frontier | DEV | Whitelist sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Last Frontier | DEV | Whitelist is placed in these lists: EU Rust servers: the records, Modded Rust servers, Rust PvE servers and Rust roleplay servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on Last Frontier | DEV | Whitelist be read?

The game's server browser reads the tags Last Frontier | DEV | Whitelist publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): Set up for roleplay; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): The server browser files it under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Last Frontier | DEV | Whitelist: what should be expected?

The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Last Frontier | DEV | Whitelist wipe?

Once a month, with the force wipe, Last Frontier | DEV | Whitelist wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 27 days 10 hours ago.

How to join

What is the way to join Last Frontier | DEV | Whitelist?

To connect, open the console with F1 in Rust and enter client.connect 145.239.1.33:27017. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/YWEXSJ2DuS.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay Set up for roleplay.
^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.