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An entry in the registerNo. 5,404

NootyNL PvE 25% upkeep

Online 147.93.162.6:28515 checked 12m ago

NootyNL PvE 25% upkeep is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 5,404 of the ranked servers, the top 24%. It last wiped 15d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct14 Oct21 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

The rhythm
Usual gap13.2 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 20h
Thu 3 Dec, 19:00 FW35d 20h

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:28 UTC15d ago 1 – running 0
Sat 3 Oct, 11:58 UTC25d ago 2 halved by day 1 10.1 days 0
Thu 17 Sep, 05:40 UTC41d ago 0 – 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl61/300 groups of 30+ · monthly · 53 on average
  2. 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing46/200 NA · groups of 8+ · monthly · 51 on average
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing30/200 NA · groups of 8+ · monthly · 39 on average
  4. 4 1[PvE]Тульский|Русский|Classic+Ивенты27/200 EU · groups of 8+ · monthly · 35 on average
  5. 5 [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼33/100 EA · groups of 8+ · monthly · 35 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps30/100 NA · groups of 14+ · monthly · 34 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for NootyNL PvE 25% upkeep: which one?

Rust network protocol 2635 and build 168909 on Windows is what NootyNL PvE 25% upkeep runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on NootyNL PvE 25% upkeep, and is it up?

The records show NootyNL PvE 25% upkeep online at the time of this check. The uptime it reports puts the last restart at about 6 days 1 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. The first sighting at Rust Server Stats was on 15 September 2026.

How does NootyNL PvE 25% upkeep perform?

The records show an average of 39 server fps over 48 hours, never below 12. Buildings, deployables and the rest brought the entity count to a high of 203,922. Of note: memory use reached 5,042 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of NootyNL PvE 25% upkeep?

No region is published by NootyNL PvE 25% upkeep. Rust Server Stats records the stated location of a server, not the location of the machine. 147.93.162.6:28515 — that is the address.

The rules and map

What map is in use on NootyNL PvE 25% upkeep?

NootyNL PvE 25% upkeep runs a procedural map, generated by the game, of size 6,000 with seed 2147483647. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does NootyNL PvE 25% upkeep run?

Nothing in the name of NootyNL PvE 25% upkeep gives a gather rate. The group limit is 8 players, the game's default. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on NootyNL PvE 25% upkeep?

The record for NootyNL PvE 25% upkeep shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3. The busiest hour of the last 48 was 15:00 UTC, averaging 2 players.

Against other Rust servers, how is NootyNL PvE 25% upkeep ranked?

Ranked by player hours over the last seven days, NootyNL PvE 25% upkeep stands at #5,404, in the top 24% overall.

Tag and list record

NootyNL PvE 25% upkeep sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists NootyNL PvE 25% upkeep fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on NootyNL PvE 25% upkeep: what do they signify?

The game's server browser reads the tags NootyNL PvE 25% upkeep publishes: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on NootyNL PvE 25% upkeep when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 4 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

The wipe timetable for NootyNL PvE 25% upkeep: what does it show?

Once a month, with the force wipe, NootyNL PvE 25% upkeep wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 15 days 8 hours old. The tags list wipes as monthly.

Joining the server

What is the way to join NootyNL PvE 25% upkeep?

To connect, open the console with F1 in Rust and enter client.connect 147.93.162.6:28515. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.