At press time 11,805 servers82,372 players283 fresh wipes Revised every five minutes
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An entry in the registerNo. 4,748

[EU/GER] Alpha Island PvE

Online EU 148.251.232.50:28010 checked 12m ago

[EU/GER] Alpha Island PvE is a Rust server in Europe. At the last count it had 1 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 4,748 of the ranked servers, the top 21%, and No. 1665 in Europe. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon, pve.

§ 1Attendance

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

§ 2Performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 20h
Thu 3 Dec, 19:00 FW34d 20h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Vanilla PvE ZLvL (50lvl +100%) BetterNPC Sputnik Shop Raidable Bases and much more

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты22/200 EU · groups of 8+ · monthly · 33 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay32/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events32/140 EU · groups of 15+ · monthly · 28 on average
  4. 4 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet66/100 EU · no group limit · 1x · monthly · 25 on average
  5. 5 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32/150 EU · groups of 8+ · monthly · 24 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]15/75 EU · groups of 8+ · monthly · 17 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [EU/GER] Alpha Island PvE: which one?

Rust network protocol 2635 and build 168909 on Linux is what [EU/GER] Alpha Island PvE runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is [EU/GER] Alpha Island PvE, and is it online now?

The records show [EU/GER] Alpha Island PvE online at the time of this check. The uptime it reports puts the last restart at about 16 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

Does [EU/GER] Alpha Island PvE hold a steady frame?

Server fps averaged 8 over the last 48 hours; the low was 5. Buildings, deployables and the rest brought the entity count to a high of 109,721. Up to 4,551 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does [EU/GER] Alpha Island PvE operate from?

Under the EU tag, [EU/GER] Alpha Island PvE lists itself in Europe. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 148.251.232.50:28010 stands the address.

Settings and map

What map does [EU/GER] Alpha Island PvE put players on?

[EU/GER] Alpha Island PvE runs a procedural map, generated by the game, of size 4,250 with seed 606762838. RustMaps can display it from this page, since equal size and seed yield the same map.

What does [EU/GER] Alpha Island PvE set down in the way of rules and settings?

No gather rate appears in the name of [EU/GER] Alpha Island PvE. Eight players per group is the default and the limit here. Play is pve, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Player record

How full does [EU/GER] Alpha Island PvE get?

1 players are on [EU/GER] Alpha Island PvE at present; the slot count is 50. The seven-day record: an average of 0 players and a peak of 3. The busiest hour of the last 48 was 23:00 UTC, averaging 1 players.

Against other Rust servers, how is [EU/GER] Alpha Island PvE ranked?

For seven-day player hours [EU/GER] Alpha Island PvE is #4,748 overall and #1,665 in Europe, in the top 21% of ranked servers.

The tags and lists

[EU/GER] Alpha Island PvE sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [EU/GER] Alpha Island PvE: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on [EU/GER] Alpha Island PvE be read?

gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Europe is where the server browser lists it — that is the set of tags [EU/GER] Alpha Island PvE publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

Wipe day on [EU/GER] Alpha Island PvE: what should be expected?

The average peak across recent wipes was 3 players. 23 hours into the latest wipe the crowd reached its peak.

On what schedule does [EU/GER] Alpha Island PvE wipe?

[EU/GER] Alpha Island PvE wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 28 days 3 hours. The tags list wipes as monthly.

Connection

How does one connect to [EU/GER] Alpha Island PvE?

To connect, open the console with F1 in Rust and enter client.connect 148.251.232.50:28010. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/WAn72f8aDf carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.