At press time 11,764 servers70,199 players215 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,118

PRG Rust Test

Online NA 150.195.174.199:28015 checked 6m ago

PRG Rust Test is a Rust server in North America. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 1. It stands at No. 15,118 of the ranked servers, the top 68%, and No. 1477 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

The rhythm
Usual gap3.4 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 19h
Thu 3 Dec, 19:00 FW34d 19h

The first 48 hours of its last wipes

Fri 2 OctSat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:33 UTC27d ago 3 – running 0
Sat 26 Sep, 13:01 UTC33d ago 3 halved by day 1 6.2 days 0
Fri 25 Sep, 20:50 UTC34d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing51/200 NA · groups of 8+ · monthly · 48 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing40/200 NA · groups of 8+ · monthly · 37 on average
  3. 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet100/125 NA · no group limit · 1x · monthly · 37 on average
  4. 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps37/100 NA · groups of 14+ · monthly · 33 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 37/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing14/200 NA · groups of 8+ · monthly · 12 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is PRG Rust Test on?

The server PRG Rust Test is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

How reliable is PRG Rust Test, and is it online now?

PRG Rust Test currently answers as online. The uptime it reports puts the last restart at about 3 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of PRG Rust Test like?

For the last 48 hours the average was 71 server fps, with a low of 28. Of note: 152,659 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,241 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does PRG Rust Test sit?

Under the NA tag, PRG Rust Test lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 150.195.174.199:28015 — that is the address.

The rules and map

What map is in use on PRG Rust Test?

PRG Rust Test runs a custom map of size 5,000. Its map file is published, so it can be downloaded from this page.

What does PRG Rust Test set down in the way of rules and settings?

No gather rate appears in the name of PRG Rust Test. The group limit is 8 players, the game's default. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on PRG Rust Test?

The record for PRG Rust Test shows 0 players, against a capacity of 10. Over seven days the mean is 0 players, with a peak of 1.

What position does PRG Rust Test hold among Rust servers?

Ranked on seven-day player hours, PRG Rust Test holds #15,118, with #1,477 in North America; the top 68% of ranked servers includes it.

The tags and lists

Where does PRG Rust Test appear among the Rust Server Stats lists and filters?

On Rust Server Stats, PRG Rust Test is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on PRG Rust Test?

The game's server browser reads the tags PRG Rust Test publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America; rustmaps (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on PRG Rust Test when wipe day arrives?

The average peak across recent wipes was 3 players. 30 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

The wipe timetable for PRG Rust Test: what does it show?

The force wipe is the only wipe for PRG Rust Test, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 27 days 5 hours ago. Its tags carry a monthly wipe schedule.

How to join

What is the way to join PRG Rust Test?

To connect, open the console with F1 in Rust and enter client.connect 150.195.174.199:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://www.primalragegaming.net/.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,rustmaps,^o^z,rustmaps

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.