An entry in the registerNo. 15,338
[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
Offline NA 157.250.203.118:25612 checked 9d ago
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is a Rust server in North America. It was offline at the last count. It stands at No. 15,338 of the ranked servers, the top 70%, and No. 1553 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 15h |
| Thu 3 Dec, 19:00 FW | 34d 15h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:20 UTC15d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
New player friendly with Tutorial active, Custom-made maps with buildable prefabs to live in and a lot of great plugins for a more fulfilling gameplay. We are a more slow-paced game play server. --- RP, Skills, and 4 page (192 slots!) Backpack do NOT wipe!!! --- We have NPCs at monuments, Quest's, Perm Deep Sea to build in, Summon any Vehicle for Free, Custom monuments & Base locations, 60 second crate hack time, Half upkeep, And much more. CLICK JOIN ALREADY!
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing50/200 NA · groups of 8+ · monthly · 48 on average
- 2 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet89/125 NA · no group limit · 1x · monthly · 38 on average
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing34/200 NA · groups of 8+ · monthly · 37 on average
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps35/100 NA · groups of 14+ · monthly · 33 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 36/150 NA · groups of 20+ · monthly · 24 on average
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing12/200 NA · groups of 8+ · monthly · 12 on average
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! operate?
Rust network protocol 2634 and build 167781 on Linux is what [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! up, and how steady is its uptime?
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! shows offline as of the latest refresh, last seen 9 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 14 October 2026.
In which location does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit?
In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 157.250.203.118:25612 stands the address.
Settings and map
What map does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! put players on?
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs a procedural map, generated by the game, of size 4,250 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.
What settings and rules does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run?
The name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more! states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! carry?
The last sighting of [US] Immortal Trial's | PVE | Perm Deep Sea | & more! was 9 days 22 hours ago, and it is offline now.
Against other Rust servers, how is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! ranked?
For seven-day player hours [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #15,338 overall and #1,553 in North America, in the top 70% of ranked servers.
The tags and lists
Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists [US] Immortal Trial's | PVE | Perm Deep Sea | & more! fits: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be read?
The game's server browser reads the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes: gmrust (Game mode): The standard survival game; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What is the shape of wipe day on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The average peak across recent wipes was 4 players. 25 hours into the latest wipe the crowd reached its peak.
The wipe timetable for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: what does it show?
The force wipe is the only wipe for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 28 days 9 hours. The tags list wipes as monthly.
Connection
Which steps join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
To connect, open the console with F1 in Rust and enter client.connect 157.250.203.118:25612. The Launch Rust and join button on this page does the same through Steam.