At press time 11,783 servers79,224 players152 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,524

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL

Online EU 157.85.87.15:22657 checked 13m ago

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is a Rust server in Europe. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 1. It stands at No. 8,524 of the ranked servers, the top 38%, and No. 2140 in Europe. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

§ 2Performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

The rhythm
Usual gap2.1 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 7

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 4h
Thu 3 Dec, 19:00 FW36d 4h

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:52 UTC26d ago 1 – running 0
Wed 16 Sep, 16:40 UTC41d ago 1 halved by day 7 15.4 days 0
Mon 14 Sep, 14:52 UTC43d ago 1 held half 2.1 days 0
Mon 14 Sep, 01:17 UTC44d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

! SERVER DERZEIT IM AUFBAU UND TESTBETRIEB. AKTUELL KEIN ÖFFENTLICHER ZUGANG - WHITELIST AKTIV. ! - Deutscher PvE-Server [DE] - Reines PvE - entspanntes Bauen. - Monthly Wipe. - QoL-Plugins für ein angenehmeres PvE-Spielerlebnis. - Verschiedene Skin Auswahl. - PvP zwischen Spielern deaktiviert. - PvE-Regeln und Schutzsystem aktiv. - Procedural Map - Größe 3000. - Server wird laufend weiterentwickelt. ! HINWEIS: Der Server ist bereits in der Serverliste sichtbar. Der Server befindet sich weiterhin in Entwicklung und wird ausgiebig getestet. Die Whitelist ist derzeit aktiv. Ein Beitritt für andere Spieler ist daher momentan noch nicht möglich. Die Öffnung für weitere Spieler ist zu einem späteren Zeitpunkt geplant.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты46/200 EU · groups of 8+ · monthly · 36 on average
  2. 2 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events23/140 EU · groups of 15+ · monthly · 31 on average
  3. 3 [PvE] Relic Europe | No Killing | No Raiding | No Decay29/200 EU · groups of 30+ · monthly · 31 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 25/150 EU · groups of 8+ · monthly · 27 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet24/100 EU · no group limit · 1x · monthly · 25 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]34/75 EU · groups of 8+ · monthly · 17 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: which one?

The server [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, and is it up?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL currently answers as online. Of note: the reported uptime places the last restart about 11 hours ago. The records show 96% uptime over the last 7 full days: 162 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

Does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold a steady frame?

The records show an average of 155 server fps over 48 hours, never below 118. The entity count reached 50,734: buildings, deployables and all else in the world. The memory peak was 3,602 MB. What players feel as lag: fps running low and entities climbing.

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL operate from?

The EU tag places [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 157.85.87.15:22657 stands the address.

Rules, settings, map

What map does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL put players on?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs a procedural map, generated by the game, of size 3,000 with seed 1179055683. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: what are they?

Nothing in the name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL gives a gather rate. Groups are capped at 8 players, the standard default. pve is the game mode, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL get?

At the latest count [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL has 0 players, with 40 slots in total. Averaged across seven days, 0 players; the peak reached 1. At 01:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hold among Rust servers?

For seven-day player hours [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL is #8,524 overall and #2,140 in Europe, in the top 38% of ranked servers.

The tags and lists

Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL be read?

The game's server browser reads the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes: gmrust (Game mode): The standard survival game; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): In the browser it appears under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

The average peak across recent wipes was 1 players. 3 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 7.

When does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipe?

[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 26 days 12 hours. A monthly wipe schedule is published in its tags.

Connection

What is the way to join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 157.85.87.15:22657.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp40
Max players The server holds 40 slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.