An entry in the registerNo. 3,765
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights
Online NA 162.120.4.46:10000 checked 11m ago
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is a Rust server in North America. At the last count it had 0 players of a possible 60; over the past week it averaged 1, with a peak of 5. It stands at No. 3,765 of the ranked servers, the top 17%, and No. 625 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 10h |
| Thu 3 Dec, 19:00 FW | 35d 10h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 4 | – | running | 1 |
| Wed 30 Sep, 23:13 UTC28d ago | 6 | – | 0.8 days | 1 |
| Wed 30 Sep, 16:35 UTC28d ago | 6 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to Project Nova PVE Server Features • Skilltree • Skip Nights • Raidable Npc Bases • Convoy Events • Armored Train Events • Workshop Skinbox • Custom Wallpapers • Deep Sea Bases • Basements
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 50 on average
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing27/200 NA · groups of 8+ · monthly · 38 on average
- 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps13/100 NA · groups of 14+ · monthly · 34 on average
- 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet60/100 NA · no group limit · 1x · monthly · 33 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 10/150 NA · groups of 20+ · monthly · 24 on average
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing3/200 NA · groups of 8+ · monthly · 12 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights on?
Rust network protocol 2635 and build 168909 on Linux is what Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights up, and how steady is its uptime?
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights currently answers as online. The uptime it reports puts the last restart at about 7 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights hold a steady frame?
For the last 48 hours the average was 210 server fps, with a low of 121. Buildings, deployables and the rest brought the entity count to a high of 121,803. Up to 5,144 MB of memory was used. What players feel as lag: fps running low and entities climbing.
What is the location of Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Under the NA tag, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 162.120.4.46:10000 — that is the address.
The rules and map
What map is in use on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs a procedural map, generated by the game, of size 4,250 with seed 533764160. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?
No gather rate appears in the name of Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
At the latest count Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights has 0 players, with 60 slots in total. Averaged across seven days, 1 players; the peak reached 5. The busiest hour of the last 48 was 18:00 UTC, averaging 1 players.
What position does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights hold among Rust servers?
For seven-day player hours Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is #3,765 overall and #625 in North America, in the top 17% of ranked servers.
The tags and lists
Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights be read?
These tags are Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp60 (Max players): 60 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Averaged over recent wipes, the crowd reached 5 at its busiest. 4 hours into the latest wipe the crowd reached its peak.
When does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights wipe?
The force wipe is the only wipe for Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 11 hours old. Its tags carry a monthly wipe schedule.
Joining the server
What is the way to join Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 162.120.4.46:10000.