An entry in the registerNo. 919
Japan Tokyo - Hard PvE|BPdrop|JP
Online EA 162.222.17.4:28045 checked 8m ago
Japan Tokyo - Hard PvE|BPdrop|JP is a Rust server in Asia, one of the japantokyo.jp servers. At the last count it had 1 players of a possible 100; over the past week it averaged 11, with a peak of 33. It stands at No. 919 of the ranked servers, the top 4%, and No. 78 in Asia. It last wiped 25d ago. Its own tags class it as vanilla, modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:46 UTC25d ago | 89+13 queue | – | running | 0 |
| Fri 2 Oct, 01:04 UTC25d ago | 89+13 queue | – | 0.3 days | 0 |
| Thu 1 Oct, 18:49 UTC FW26d ago | 89+13 queue | – | 0.3 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
次のワイプ予定日:11/6 18:00(サーバー停止は当日午前3時) オリジナルMOD多数!ある程度Rustに慣れている方向けのハードPvEです BPドロップ制なのでリサーチテーブルやテックツリーは使えません。 鋭意開発中でベータ版ですが、現在ボスが充実しています(15体以上) ステータス、スキルツリー、エンチャント、クエスト、フリーマーケットなどMMORPGチックなシステムに加え、次シーズンへのアイテム引き継ぎ機能もあり、やり応え抜群! 毎期多くのアップデートを実施中! ※ベータ版のため不具合が多く発生する可能性があります。ご了承ください。
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 【炮炮PVE启蒙】纯净|特色|突袭|技能20/200 EA · groups of 16+ · biweekly · 60 on average
- 2 [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖30/100 EA · groups of 8+ · monthly · 36 on average
- 3 QS『鱼山路』pve|耐玩|升级|突袭35/100 EA · groups of 8+ · 36 on average
- 4 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地19/88 EA · groups of 8+ · monthly · 21 on average
- 5 [JP][PVE] パグさば Pug-Server ver 27 | 10/2~0/100 EA · groups of 16+ · 14 on average
- 6 [纪元PVE] 工业|挂机|自动|死亡不掉|标点12/100 EA · groups of 8+ · 13 on average
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does Japan Tokyo - Hard PvE|BPdrop|JP operate?
The server Japan Tokyo - Hard PvE|BPdrop|JP is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Japan Tokyo - Hard PvE|BPdrop|JP, and is it online now?
Japan Tokyo - Hard PvE|BPdrop|JP currently answers as online. A restart came about 10 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Japan Tokyo - Hard PvE|BPdrop|JP hold a steady frame?
Server fps averaged 30 over the last 48 hours; the low was 30. The entity count reached 279,665: buildings, deployables and all else in the world. The memory peak was 10,195 MB. An entity count climbing and fps running low are felt in-game as lag.
Where does Japan Tokyo - Hard PvE|BPdrop|JP operate from?
In Asia, Japan Tokyo - Hard PvE|BPdrop|JP lists itself with the EA tag. Rust Server Stats records the stated location of a server, not the location of the machine. 162.222.17.4:28045 — that is the address.
The rules and map
What map is in use on Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP runs a procedural map, generated by the game, of size 5,500. Map name, as listed: Custom Map.
The rules and settings of Japan Tokyo - Hard PvE|BPdrop|JP: what are they?
No gather rate appears in the name of Japan Tokyo - Hard PvE|BPdrop|JP. The maximum group is 16 players. Play is pve, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. The server describes itself as vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Player record
How full does Japan Tokyo - Hard PvE|BPdrop|JP get?
The record for Japan Tokyo - Hard PvE|BPdrop|JP shows 1 players, against a capacity of 100. The seven-day record: an average of 11 players and a peak of 33. Of the last 48 hours, 12:00 UTC drew the highest average: 24 players.
Where does Japan Tokyo - Hard PvE|BPdrop|JP sit in the rankings?
The player-hour table over seven days puts Japan Tokyo - Hard PvE|BPdrop|JP at #919, and #78 for Asia, within the top 4% of all ranked servers.
The tags and lists
Japan Tokyo - Hard PvE|BPdrop|JP sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Japan Tokyo - Hard PvE|BPdrop|JP fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average.
Which meanings attach to the tags on Japan Tokyo - Hard PvE|BPdrop|JP?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): 16 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): East Asia is where the server browser lists it — that is the set of tags Japan Tokyo - Hard PvE|BPdrop|JP publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Who operates Japan Tokyo - Hard PvE|BPdrop|JP?
The japantokyo.jp hostname of Japan Tokyo - Hard PvE|BPdrop|JP is also published by 3 other servers we track; most likely the same operator runs them.
Wipe record
What is the shape of wipe day on Japan Tokyo - Hard PvE|BPdrop|JP?
Across its recent wipes, the busiest point averaged 89 players. The latest wipe drew its peak 5 hours after the wipe, with a queue of 13 more.
The wipe timetable for Japan Tokyo - Hard PvE|BPdrop|JP: what does it show?
Wipes on Japan Tokyo - Hard PvE|BPdrop|JP follow no fixed times, so no next wipe is forecast. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 12 hours ago.
Connection
What is the way to join Japan Tokyo - Hard PvE|BPdrop|JP?
To connect, open the console with F1 in Rust and enter client.connect 162.222.17.4:28045. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/AH7FXJ2Xet.