An entry in the registerNo. 5,805
OMC Sparker's PVE [Monthly] Zombies - Bandits
Online NA 168.100.160.43:30007 checked 10m ago
OMC Sparker's PVE [Monthly] Zombies - Bandits is a Rust server in North America. At the last count it had 1 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 5,805 of the ranked servers, the top 26%, and No. 953 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 4h |
| Thu 3 Dec, 19:00 FW | 35d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Last wipe: Oct 1st Next wipe: Nov 5th Current Map: Procedural Size: 4250 * Sparkers OMC is a True PVE Server. * Friendly Community. * PVE Events, Raidable Bases, Better NPCs and Zombies Discord: https://discord.gg/HNfq9d7Uw6
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing26/200 NA · groups of 8+ · monthly · 49 on average
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing18/200 NA · groups of 8+ · monthly · 38 on average
- 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet60/100 NA · no group limit · 1x · monthly · 35 on average
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps9/100 NA · groups of 14+ · monthly · 34 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 10/150 NA · groups of 20+ · monthly · 24 on average
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing10/200 NA · groups of 8+ · monthly · 12 on average
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does OMC Sparker's PVE [Monthly] Zombies - Bandits operate?
Rust network protocol 2635 and build 168909 on Linux is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs. The protocol must match on your game to join; the update comes through Steam.
Is OMC Sparker's PVE [Monthly] Zombies - Bandits up, and how steady is its uptime?
The records show OMC Sparker's PVE [Monthly] Zombies - Bandits online at the time of this check. A restart came about 2 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 163 of 168 hours, 97% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
Does OMC Sparker's PVE [Monthly] Zombies - Bandits hold a steady frame?
For the last 48 hours the average was 59 server fps, with a low of 39. Buildings, deployables and the rest brought the entity count to a high of 104,082. The memory peak was 4,764 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of OMC Sparker's PVE [Monthly] Zombies - Bandits?
Under the NA tag, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 168.100.160.43:30007 — that is the address.
Rules, settings, map
The map for OMC Sparker's PVE [Monthly] Zombies - Bandits: which one is it?
OMC Sparker's PVE [Monthly] Zombies - Bandits runs a procedural map, generated by the game, of size 4,250 with seed 1289664808. RustMaps can display it from this page, since equal size and seed yield the same map.
The rules and settings of OMC Sparker's PVE [Monthly] Zombies - Bandits: what are they?
No gather rate appears in the name of OMC Sparker's PVE [Monthly] Zombies - Bandits. Eight players per group is the default and the limit here. pve is the game mode, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
How full does OMC Sparker's PVE [Monthly] Zombies - Bandits get?
At the latest count OMC Sparker's PVE [Monthly] Zombies - Bandits has 1 players, with 40 slots in total. Over seven days the mean is 0 players, with a peak of 2. Of the last 48 hours, 20:00 UTC drew the highest average: 2 players.
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits sit in the rankings?
Ranked on seven-day player hours, OMC Sparker's PVE [Monthly] Zombies - Bandits holds #5,805, with #953 in North America; the top 26% of ranked servers includes it.
Tags, lists
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists OMC Sparker's PVE [Monthly] Zombies - Bandits fits: Modded Rust servers, Rust PvE servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on OMC Sparker's PVE [Monthly] Zombies - Bandits be read?
These tags are OMC Sparker's PVE [Monthly] Zombies - Bandits's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
What happens on OMC Sparker's PVE [Monthly] Zombies - Bandits when wipe day arrives?
Averaged over recent wipes, the crowd reached 5 at its busiest. 3 hours after the latest wipe, the crowd peaked.
When does OMC Sparker's PVE [Monthly] Zombies - Bandits wipe?
Once a month, with the force wipe, OMC Sparker's PVE [Monthly] Zombies - Bandits wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 19 hours old. A monthly wipe schedule is published in its tags.
Connection
How does one connect to OMC Sparker's PVE [Monthly] Zombies - Bandits?
To connect, open the console with F1 in Rust and enter client.connect 168.100.160.43:30007. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/HNfq9d7Uw6.