At press time 11,851 servers93,847 players391 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,275

[EU] RustEZ Dev

Offline 168.100.161.162:29013 checked 27d ago

[EU] RustEZ Dev is a Rust server. It was offline at the last count. It stands at No. 16,275 of the ranked servers, the top 69%. It last wiped 33d ago. Its own tags class it as modded, carbon, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo276/2000 EU · no group limit · biweekly · 243 on average
  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1062/100 EU · groups of 30+ · biweekly · 49 on average
  3. 3 1[PvE]Тульский|Русский|Classic+Ивенты22/200 EU · groups of 8+ · monthly · 34 on average
  4. 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay31/200 EU · groups of 30+ · monthly · 31 on average
  5. 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events31/140 EU · groups of 15+ · monthly · 29 on average
  6. 6 RustAria#4 [Мирный / PVE / SKINDROPS]24/200 EU · groups of 100+ · biweekly · 28 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does [EU] RustEZ Dev operate?

Rust network protocol 2634 and build 166257 on Linux is what [EU] RustEZ Dev runs. To join, your game must be on the same protocol; Steam handles the update.

Is [EU] RustEZ Dev up, and how steady is its uptime?

The records show [EU] RustEZ Dev offline, last answering 27 days 22 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 26 September 2026.

In which location does [EU] RustEZ Dev sit?

Its name points to Europe, but [EU] RustEZ Dev publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 168.100.161.162:29013 — that is the address.

Settings and map

What map is in use on [EU] RustEZ Dev?

[EU] RustEZ Dev runs a procedural map, generated by the game, of size 4,750 with seed 731788173. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does [EU] RustEZ Dev set down in the way of rules and settings?

Nothing in the name of [EU] RustEZ Dev gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Population

What population does [EU] RustEZ Dev carry?

The last sighting of [EU] RustEZ Dev was 27 days 22 hours ago, and it is offline now.

What position does [EU] RustEZ Dev hold among Rust servers?

Ranked by player hours over the last seven days, [EU] RustEZ Dev stands at #16,275, in the top 69% overall.

Tag and list record

Where does [EU] RustEZ Dev appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [EU] RustEZ Dev: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on [EU] RustEZ Dev be read?

gmvanilla (Game mode): The vanilla survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166257 (Build): Game build: 166257; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags [EU] RustEZ Dev publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

The wipe timetable for [EU] RustEZ Dev: what does it show?

[EU] RustEZ Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 33 days old.

How to join

What is the way to join [EU] RustEZ Dev?

To connect, open the console with F1 in Rust and enter client.connect 168.100.161.162:29013. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://rustez.com/.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode The vanilla survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166257
Build Game build: 166257.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.