At press time 11,665 servers44,308 players99 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,814

InTheMood-RU-PVE

Online 176.57.78.113:34015 checked 10m ago

InTheMood-RU-PVE is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 6,814 of the ranked servers, the top 31%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75102:0013:0022:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

02040608002:0013:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

The rhythm
Wipe-day peak5

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 17h
Thu 3 Dec, 19:00 FW36d 17h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Добро пожаловать на сервер InTheMood-RU-PVE Погрузитесь в суровый мир выживания! Огромный открытый мир, дружелюбное комьюнити. Система прокачки скиллов. Выполнение квестов поможет в начале развития. Возможность найти сигнальную ракету для вызова вертолёта. На сервере установлены динамичные ивенты: - Транспортный конвой - Блуждающий торговец - Погрузка корабля - Подземелья

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты16/200 EU · groups of 8+ · monthly · 37 on average
  2. 2 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events13/140 EU · groups of 15+ · monthly · 32 on average
  3. 3 [PvE] Relic Europe | No Killing | No Raiding | No Decay21/200 EU · groups of 30+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 13/150 EU · groups of 8+ · monthly · 28 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet4/100 EU · no group limit · 1x · monthly · 25 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]4/75 EU · groups of 8+ · monthly · 17 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for InTheMood-RU-PVE: which one?

Rust network protocol 2635 and build 168909 on Windows is what InTheMood-RU-PVE runs. The protocol must match on your game to join; the update comes through Steam.

Is InTheMood-RU-PVE up, and how steady is its uptime?

The records show InTheMood-RU-PVE online at the time of this check. The uptime it reports puts the last restart at about 11 hours ago. The records show 99% uptime over the last 7 full days: 166 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

How does InTheMood-RU-PVE perform?

Server fps averaged 33 over the last 48 hours; the low was 3. Buildings, deployables and the rest brought the entity count to a high of 254,238. Of note: memory use reached 5,321 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does InTheMood-RU-PVE sit?

Its name points to Europe, but InTheMood-RU-PVE publishes no region tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.57.78.113:34015 stands the address.

Settings and map

The map for InTheMood-RU-PVE: which one is it?

InTheMood-RU-PVE runs a procedural map, generated by the game, of size 6,000 with seed 50590110. The map repeats with the same size and seed; this page links to it on RustMaps.

What does InTheMood-RU-PVE set down in the way of rules and settings?

Nothing in the name of InTheMood-RU-PVE gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC is enabled: Valve's anti-cheat.

Population

What population does InTheMood-RU-PVE carry?

The record for InTheMood-RU-PVE shows 0 players, against a capacity of 100. Over seven days the mean is 0 players, with a peak of 2. At 15:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

What position does InTheMood-RU-PVE hold among Rust servers?

The seven-day player-hour table places InTheMood-RU-PVE at #6,814, within the top 31% of ranked servers.

The tags and lists

Where does InTheMood-RU-PVE appear among the Rust Server Stats lists and filters?

On Rust Server Stats, InTheMood-RU-PVE is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on InTheMood-RU-PVE?

These tags are InTheMood-RU-PVE's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on InTheMood-RU-PVE: what should be expected?

The average peak across recent wipes was 5 players. 13 hours after the latest wipe, the crowd peaked.

The wipe timetable for InTheMood-RU-PVE: what does it show?

Once a month, with the force wipe, InTheMood-RU-PVE wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 26 days 5 hours old. A monthly wipe schedule is published in its tags.

Joining the server

How does one connect to InTheMood-RU-PVE?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.57.78.113:34015. https://rust-itm.survivalshop.org/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.