At press time 11,659 servers48,364 players117 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,386

Staging PVE Australia (Carbon)

Online OC 180.150.91.79:26010 checked 8m ago

Staging PVE Australia (Carbon) is a Rust server in Oceania. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 2. It stands at No. 7,386 of the ranked servers, the top 33%, and No. 149 in Oceania. It last wiped 19d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve, softcore.

§ 1Attendance

AveragePeak
00.250.50.75110:0009:0014:0021:0002:0007:00

Hourly average and peak, UTC.

§ 2Performance

010020030040010:0009:0014:0021:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 70% in OC, and No. 410 of the quad servers (top 50%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

The rhythm
Usual gap5.7 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 9h
Thu 3 Dec, 19:00 FW35d 9h

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:06 UTC19d ago 1 – running 0
Sun 4 Oct, 12:58 UTC24d ago 1 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Staging PVE (Carbon), /F1menu to give yourself stuff. A place to test new features and not get ganked. if you have issues contact MalS#2641 on discord.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN3/50 OC · quad · monthly · 2 on average
  2. 2 Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.1/50 NA · quad · monthly · 2 on average
  3. 3 Noob Friendly PVE Server0/100 EU · quad · monthly · 1 on average
  4. 4 Reforged Hybrid | PvE/PvP Zones | Zombies | Events5/140 NA · quad · monthly · 20 on average
  5. 5 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing19/200 OC · groups of 8+ · monthly · 13 on average
  6. 6 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing11/200 OC · groups of 8+ · monthly · 10 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for Staging PVE Australia (Carbon): which one?

Rust network protocol 2635 and build 169621 on Windows is what Staging PVE Australia (Carbon) runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Staging PVE Australia (Carbon), and is it up?

Online: Staging PVE Australia (Carbon) is up as of the latest refresh. Of note: the reported uptime places the last restart about 1 hours ago. Of note: 149 of 168 hours up in the last 7 full days, or 89% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of Staging PVE Australia (Carbon) like?

Server fps averaged 181 over the last 48 hours; the low was 106. Of note: 118,000 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,880 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Staging PVE Australia (Carbon) operate from?

The OC tag places Staging PVE Australia (Carbon) in Oceania, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 180.150.91.79:26010 stands the address.

Rules, settings, map

What map is in use on Staging PVE Australia (Carbon)?

Staging PVE Australia (Carbon) runs a procedural map, generated by the game, of size 4,500 with seed 354320. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does Staging PVE Australia (Carbon) set down in the way of rules and settings?

The name of Staging PVE Australia (Carbon) states no rate for gathering. The group cap is 4 players (quad). softcore is the game mode, Facepunch's gentler mode, with part of the loot retained. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does Staging PVE Australia (Carbon) get?

0 players are on Staging PVE Australia (Carbon) at present; the slot count is 40. The seven-day record: an average of 0 players and a peak of 2. Of the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is Staging PVE Australia (Carbon) ranked?

For seven-day player hours Staging PVE Australia (Carbon) is #7,386 overall and #149 in Oceania, in the top 33% of ranked servers. In its group, quad, the position is #410.

The tags and lists

Where does Staging PVE Australia (Carbon) appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Staging PVE Australia (Carbon): Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Which meanings attach to the tags on Staging PVE Australia (Carbon)?

The game's server browser reads the tags Staging PVE Australia (Carbon) publishes: gmsoftcore (Game mode): The softer ruleset, known as softcore; mp40 (Max players): Slot count: 40; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): The game version must match protocol 2635 to join; cs169621 (Build): The build number is 169621; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; OC (Oceania): In the browser it appears under Oceania. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on Staging PVE Australia (Carbon) when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 38 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for Staging PVE Australia (Carbon): what does it show?

Staging PVE Australia (Carbon) wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 19 days 3 hours old. A monthly wipe schedule is published in its tags.

How to join

How does one connect to Staging PVE Australia (Carbon)?

To connect, open the console with F1 in Rust and enter client.connect 180.150.91.79:26010. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/t3CSMukWdC.

§ 9Key to the tagswhat each one means

Published as mp40,ptsw,$r?,v2635,^z,^y,^m,OC,^p,gmsoftcore,cs169621,ts4

Game

gmsoftcore
Game mode The softer ruleset, known as softcore.
mp40
Max players Slot count: 40.
ts4
Group limit Team size is capped at 4.
v2635
Protocol The game version must match protocol 2635 to join.
cs169621
Build The build number is 169621.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

OC
Oceania In the browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.