An entry in the registerNo. 6,956
Old Souls PVE AU
Online OC 180.150.91.79:28050 checked 9m ago
Old Souls PVE AU is a Rust server in Oceania. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 6,956 of the ranked servers, the top 31%, and No. 145 in Oceania. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
between real wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 20h |
| Thu 3 Dec, 19:00 FW | 35d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW27d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC27d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Easy to play on PVE server with tons of QoL mods. Watch out for bots and check out the /kits. Owner: MalS#2641
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing5/200 OC · groups of 8+ · monthly · 14 on average
- 2 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing5/200 OC · groups of 8+ · monthly · 10 on average
- 3 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event2/100 OC · groups of 8+ · monthly · 8 on average
- 4 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|2/50 OC · groups of 8+ · monthly · 2 on average
- 5 State of Flux | PVE | Kits | Events | +More0/40 OC · groups of 8+ · monthly · 1 on average
- 6 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome1/50 OC · groups of 8+ · monthly · 4 on average
§ 8Questions answeredfrom the figures in this entry
Server record
The Rust version for Old Souls PVE AU: which one?
The server Old Souls PVE AU is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Old Souls PVE AU up, and how steady is its uptime?
The records show Old Souls PVE AU online at the time of this check. Of note: the reported uptime places the last restart about 20 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Old Souls PVE AU like?
The records show an average of 43 server fps over 48 hours, never below 1. Of note: 236,499 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,685 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Old Souls PVE AU sit?
Under the OC tag, Old Souls PVE AU lists itself in Oceania. Rust Server Stats records the stated location of a server, not the location of the machine. At 180.150.91.79:28050 stands the address.
Rules, settings, map
What map does Old Souls PVE AU put players on?
Old Souls PVE AU runs a procedural map, generated by the game, of size 6,000 with seed 6543523. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of Old Souls PVE AU: what are they?
The name of Old Souls PVE AU states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
The players
How full does Old Souls PVE AU get?
The record for Old Souls PVE AU shows 0 players, against a capacity of 50. Over seven days the mean is 0 players, with a peak of 2. Of the last 48 hours, 11:00 UTC drew the highest average: 0 players.
What position does Old Souls PVE AU hold among Rust servers?
For seven-day player hours Old Souls PVE AU is #6,956 overall and #145 in Oceania, in the top 31% of ranked servers.
Tag and list record
Old Souls PVE AU sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Old Souls PVE AU is placed in these lists: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on Old Souls PVE AU be read?
gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; OC (Oceania): Oceania is where the server browser lists it — that is the set of tags Old Souls PVE AU publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What is the shape of wipe day on Old Souls PVE AU?
Averaged over recent wipes, the crowd reached 4 at its busiest. 15 hours after the latest wipe, the crowd peaked.
When does Old Souls PVE AU wipe?
The force wipe is the only wipe for Old Souls PVE AU, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 27 days 1 hours. The tags list wipes as monthly.
Joining the server
Which steps join Old Souls PVE AU?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 180.150.91.79:28050. The server's website is recorded as https://discord.com/invite/SQEEQUARS4.