An entry in the registerNo. 864
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.110:35300 checked 10m ago
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is a Rust server in Europe. At the last count it had 4 players of a possible 50; over the past week it averaged 12, with a peak of 40. It stands at No. 864 of the ranked servers, the top 4%, and No. 382 in Europe. It last wiped 1d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 2x, vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 4% of all ranked servers, top 13% in EU, and No. 69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
§ 4The wipe schedulea steady gap
Next wipe Friday 30 October, 08:06 UTC, in 12h. Every 47 hours · medium confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 08:06 | 12h |
| Sun 1 Nov, 07:14 | 2d 11h |
| Tue 3 Nov, 06:21 | 4d 10h |
| Thu 5 Nov, 19:00 FW | 6d 23h |
| Sat 7 Nov, 04:36 | 8d 9h |
| Mon 9 Nov, 03:44 | 10d 8h |
| Wed 11 Nov, 02:51 | 12d 7h |
| Fri 13 Nov, 01:59 | 14d 6h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UTC3d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #2 ❖ Best Custom Map's ❖Полу-Классический сервер X2 ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO ROOFCAMP ❖ NO PLAY 2+ (SERVER SOLO/DUO) ❖NO DESPAWN LOOT
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea16/50 EU · duo · 2x · weekly · 10 on average
- 2 [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP2/40 EU · trio · 2x · weekly · 2 on average
- 3 #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP24/100 EU · duo · 5x · weekly · 18 on average
- 4 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+2/100 EU · groups of 60+ · 2x · weekly · 4 on average
- 5 #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP100/110 EU · trio · 5x · weekly · 69 on average
- 6 #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ16/100 EU · trio · 20x · weekly · 7 on average
§ 8Questions answeredfrom the figures in this entry
The record
On which Rust version does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea operate?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea up, and how steady is its uptime?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea currently answers as online. A restart came about 17 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 166 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold a steady frame?
For the last 48 hours the average was 472 server fps, with a low of 339. The entity count reached 10,132: buildings, deployables and all else in the world. Up to 1,633 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit?
The EU tag places CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 185.189.255.110:35300 — that is the address.
Rules, settings, map
What map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea put players on?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a procedural map, generated by the game, of size 1,000 with seed 495277566. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: CHOYKA MAPS.
What settings and rules does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carries a gather rate of 2x in its title. The group cap is 2 players (duo). Play is battlefield, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Player record
What population does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?
The record for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea shows 4 players, against a capacity of 50. The seven-day record: an average of 12 players and a peak of 40. Of the last 48 hours, 14:00 UTC drew the highest average: 34 players.
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?
Ranked on seven-day player hours, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea holds #864, with #382 in Europe; the top 4% of ranked servers includes it. The duo table places it at #69.
Tags, lists
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear among the Rust Server Stats lists and filters?
On Rust Server Stats, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is placed in these lists: 2x Rust servers, Servers with a group limit of 2, EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
Which meanings attach to the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The game's server browser reads the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts2 (Group limit): 2 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): Kits and raised rates make for fast PvP; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
What happens on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day arrives?
Averaged over recent wipes, the crowd reached 40 at its busiest. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 1.
On what schedule does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe?
A wipe has come roughly every 2 days on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lately. On Friday 30 October at 08:06 UTC the next wipe is due. Of note: the current world is 34 hours old. Its tags carry a weekly wipe schedule.
Joining the server
What is the way to join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
To connect, open the console with F1 in Rust and enter client.connect 185.189.255.110:35300. The Launch Rust and join button on this page does the same through Steam. https://choyka.gamestores.app/#/app/store/ carries the server's website.