An entry in the registerNo. 916
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.236:35400 checked 9m ago
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is a Rust server in Europe. At the last count it had 20 players of a possible 50; over the past week it averaged 11, with a peak of 49. It stands at No. 916 of the ranked servers, the top 4%, and No. 399 in Europe. It last wiped 12h ago, on a weekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 4% of all ranked servers, top 14% in EU, and No. 73 of the duo servers (top 17%). Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Thu 12 Nov, 08:58 | 13d 11h |
| Thu 19 Nov, 08:58 | 20d 11h |
| Thu 26 Nov, 08:58 | 27d 11h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
| Thu 10 Dec, 08:58 | 41d 11h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:58 UTC12h ago | – | – | running | 5 |
| Sun 25 Oct, 08:58 UTC4d ago | 46 | – | – | 16 |
| Fri 23 Oct, 08:59 UTC6d ago | 34 | halved by day 1 | 2 days | 11 |
| Wed 21 Oct, 08:59 UTC8d ago | 31 | halved by day 1 | 2 days | 12 |
| Mon 19 Oct, 08:59 UTC10d ago | 29 | halved by day 1 | 2 days | 7 |
| Thu 15 Oct, 08:59 UTC14d ago | 33 | halved by day 1 | 4 days | 5 |
| Tue 13 Oct, 08:59 UTC16d ago | 25 | halved by day 1 | 2 days | 6 |
| Sun 11 Oct, 08:59 UTC18d ago | 45+5 queue | halved by day 1 | 2 days | 16 |
| Fri 9 Oct, 08:59 UTC20d ago | 39+1 queue | halved by day 1 | 2 days | 6 |
| Wed 7 Oct, 08:58 UTC22d ago | 35 | halved by day 1 | 2 days | 12 |
| Mon 5 Oct, 08:58 UTC24d ago | 33+1 queue | halved by day 1 | 2 days | 5 |
| Sat 3 Oct, 08:58 UTC26d ago | 38+1 queue | held half | 2 days | 11 |
| Fri 2 Oct, 00:03 UTC27d ago | 38+2 queue | – | 1.4 days | 2 |
| Thu 1 Oct, 08:58 UTC28d ago | 46+2 queue | – | 0.6 days | 15 |
| Tue 29 Sep, 08:58 UTC30d ago | 34 | held half | 2 days | 9 |
| Sun 27 Sep, 09:08 UTC32d ago | 49+6 queue | – | 2 days | 15 |
| Fri 25 Sep, 08:57 UTC34d ago | 26+2 queue | held half | 2 days | 7 |
| Wed 23 Sep, 08:58 UTC36d ago | 40 | halved by day 1 | 2 days | 12 |
| Mon 21 Sep, 08:58 UTC38d ago | 37+2 queue | halved by day 1 | 2 days | 12 |
| Sat 19 Sep, 08:58 UTC40d ago | 54+2 queue | halved by day 1 | 2 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #1 ❖ Best Custom Map's ❖Полу-Классический сервер X2 ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO ROOFCAMP ❖ NO PLAY 2+ (SERVER SOLO/DUO) ❖NO DESPAWN LOOT
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea3/50 EU · duo · 2x · weekly · 12 on average
- 2 [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP0/40 EU · trio · 2x · weekly · 2 on average
- 3 #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP22/100 EU · duo · 5x · weekly · 18 on average
- 4 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+3/100 EU · groups of 60+ · 2x · weekly · 4 on average
- 5 #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP65/100 EU · trio · 5x · weekly · 69 on average
- 6 #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ4/100 EU · trio · 20x · weekly · 7 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: which one?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea up, and how steady is its uptime?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea currently answers as online. A restart came about 10 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
Does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold a steady frame?
Server fps averaged 445 over the last 48 hours; the low was 316. The entity count reached 11,871: buildings, deployables and all else in the world. Up to 1,850 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
What is the location of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The EU tag places CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 185.189.255.236:35400 — that is the address.
Rules, settings, map
What map does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea put players on?
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a procedural map, generated by the game, of size 1,000 with seed 213202836. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: CHOYKA MAPS.
What does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea set down in the way of rules and settings?
By its own name, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea gathers at 2x. The group cap is 2 players (duo). battlefield is the game mode, kits and high rates for fast PvP. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. Vanilla is its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
At the latest count CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has 20 players, with 50 slots in total. The seven-day record: an average of 11 players and a peak of 49. At 10:00 UTC, over the last 48 hours, the mean was 33 players, the highest of any hour.
Against other Rust servers, how is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea ranked?
The player-hour table over seven days puts CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #916, and #399 for Europe, within the top 4% of all ranked servers. Within duo, it stands at #73.
Tags, lists
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sits in which Rust Server Stats lists and filters?
On Rust Server Stats, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is placed in these lists: 2x Rust servers, Servers with a group limit of 2, EU Rust servers: the records, Modded Rust servers and Rust battlefield servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Which meanings attach to the tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These tags are CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The cycle is weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): PvP moves fast here, on kits and high rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What happens on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea when wipe day arrives?
Across its recent wipes, the busiest point averaged 37 players. 2 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
The wipe timetable for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: what does it show?
The schedule is too thinly recorded on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea to confirm, so the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 12 hours. A weekly wipe schedule is published in its tags.
Connection
How does one connect to CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
To connect, open the console with F1 in Rust and enter client.connect 185.189.255.236:35400. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://choyka.gamestores.app/#/app/store/.