At press time 11,652 servers32,618 players77 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,349

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Online NA 198.96.88.252:28080 checked 10m ago

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is a Rust server in North America. At the last count it had 0 players of a possible 50. It stands at No. 15,349 of the ranked servers, the top 69%, and No. 1513 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak2

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 14h
Thu 3 Dec, 19:00 FW35d 14h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

server.description Welcome to SkyLight Zombies, we are a monthly wipe server put you keep you're coin. >Raidable Bases >Skill Tree >Kits >Shop >Cutom Events >Custom Map and more! Join our discord: discord.gg/t6SeUjZGwq

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing48/200 NA · groups of 8+ · monthly · 50 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing36/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps42/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet74/100 NA · no group limit · 1x · monthly · 32 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 21/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing9/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: which one?

The server [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is on Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | up, and how steady is its uptime?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | currently answers as online. Of note: the reported uptime places the last restart about 40 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold a steady frame?

Server fps averaged 74 over the last 48 hours; the low was 47. Buildings, deployables and the rest brought the entity count to a high of 97,499. Up to 8,746 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Under the NA tag, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 198.96.88.252:28080 — that is the address.

Rules, settings, map

What map does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | put players on?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map, generated by the game, of size 4,096 with seed 481981. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | set down in the way of rules and settings?

Nothing in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives a gather rate. Groups are capped at 8 players, the standard default. roleplay is the game mode, roleplay rules, jobs and towns. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | get?

At the latest count [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | has 0 players, with 50 slots in total. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | ranked?

The player-hour table over seven days puts [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | at #15,349, and #1,513 for North America, within the top 69% of all ranked servers.

Tags, lists

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: Modded Rust servers, Rust PvE servers, Rust roleplay servers, Zombie servers, listed and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The game's server browser reads the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^r (Roleplay): Set up for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: what should be expected?

The average peak across recent wipes was 2 players. 13 hours into the latest wipe the crowd reached its peak.

On what schedule does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

The force wipe is the only wipe for [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 26 days 8 hours old. Its tags carry a monthly wipe schedule.

How to join

How does one connect to [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 198.96.88.252:28080.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.
^r
Roleplay Set up for roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.