An entry in the registerNo. 7,954
(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 9m ago
(DEV) Rustron Mini PVE (testing) is a Rust server in Oceania. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 1. It stands at No. 7,954 of the ranked servers, the top 36%, and No. 153 in Oceania. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 20h |
| Thu 3 Dec, 19:00 FW | 34d 20h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW28d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 23:39 UTC29d ago | 1 | – | 0.9 days | 0 |
| Tue 29 Sep, 05:00 UTC30d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Server is Currently Whitelisted as it is still under Construction and settings will changed without warning.. Powered by Rustron
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing6/200 OC · groups of 8+ · monthly · 13 on average
- 2 [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing3/200 OC · groups of 8+ · monthly · 9 on average
- 3 [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event3/100 OC · groups of 8+ · monthly · 7 on average
- 4 BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|1/50 OC · groups of 8+ · monthly · 2 on average
- 5 [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome2/50 OC · groups of 8+ · monthly · 4 on average
- 6 [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.1/30 OC · groups of 8+ · monthly · 3 on average
§ 8Questions answeredfrom the figures in this entry
The record
The Rust version for (DEV) Rustron Mini PVE (testing): which one?
Rust network protocol 2635 and build 168909 on Windows is what (DEV) Rustron Mini PVE (testing) runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on (DEV) Rustron Mini PVE (testing), and is it up?
(DEV) Rustron Mini PVE (testing) currently answers as online. The uptime it reports puts the last restart at about 8 hours ago. The records show 93% uptime over the last 7 full days: 156 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
How does (DEV) Rustron Mini PVE (testing) perform?
For the last 48 hours the average was 95 server fps, with a low of 45. Buildings, deployables and the rest brought the entity count to a high of 93,173. Up to 3,948 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does (DEV) Rustron Mini PVE (testing) sit?
Under the OC tag, (DEV) Rustron Mini PVE (testing) lists itself in Oceania. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 202.137.160.179:28015 stands the address.
The rules and map
What map does (DEV) Rustron Mini PVE (testing) put players on?
(DEV) Rustron Mini PVE (testing) runs a procedural map, generated by the game, of size 5,000 with seed 2078740279. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.
What does (DEV) Rustron Mini PVE (testing) set down in the way of rules and settings?
No gather rate appears in the name of (DEV) Rustron Mini PVE (testing). Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
The players
What population does (DEV) Rustron Mini PVE (testing) carry?
0 players are on (DEV) Rustron Mini PVE (testing) at present; the slot count is 100. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 12:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is (DEV) Rustron Mini PVE (testing) ranked?
Ranked on seven-day player hours, (DEV) Rustron Mini PVE (testing) holds #7,954, with #153 in Oceania; the top 36% of ranked servers includes it.
Tags, lists
(DEV) Rustron Mini PVE (testing) sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists (DEV) Rustron Mini PVE (testing) fits: Oceania Rust servers: the record, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on (DEV) Rustron Mini PVE (testing): what do they signify?
gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; OC (Oceania): Oceania is where the server browser lists it — that is the set of tags (DEV) Rustron Mini PVE (testing) publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on (DEV) Rustron Mini PVE (testing): what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for (DEV) Rustron Mini PVE (testing): what does it show?
The force wipe is the only wipe for (DEV) Rustron Mini PVE (testing), once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 28 days ago. The tags list wipes as monthly.
Joining the server
Which steps join (DEV) Rustron Mini PVE (testing)?
To connect, open the console with F1 in Rust and enter client.connect 202.137.160.179:28015. The Launch Rust and join button on this page does the same through Steam. https://rustron.tebex.io/ carries the server's website.