An entry in the registerNo. 1,278
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]
Online EA 222.224.192.138:28015 checked 9m ago
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is a Rust server in Asia, one of the ikkunn53.com servers. At the last count it had 4 players of a possible 40; over the past week it averaged 6, with a peak of 16. It stands at No. 1,278 of the ranked servers, the top 6%, and No. 130 in Asia. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 15h |
| Thu 3 Dec, 19:00 FW | 35d 15h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:17 UTC26d ago | 35 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖32/100 EA · groups of 8+ · monthly · 35 on average
- 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地16/88 EA · groups of 8+ · monthly · 21 on average
- 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服14/100 EA · groups of 8+ · monthly · 12 on average
- 4 [JP]ちょっぴりHard-PvE RiSu Server9/100 EA · groups of 8+ · monthly · 11 on average
- 5 【青岩-PVE服】原倍/萌新/突袭据点12/200 EA · groups of 8+ · monthly · 11 on average
- 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简11/100 EA · groups of 16+ · monthly · 10 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: which one?
The server [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] up, and how steady is its uptime?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] currently answers as online. A restart came about 4 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the performance of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] like?
Server fps averaged 57 over the last 48 hours; the low was 49. Of note: 154,059 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,642 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
In Asia, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself with the EA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 222.224.192.138:28015 — that is the address.
Settings and map
What map is in use on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] runs a custom map of size 4,000. Its map file is published, so it can be downloaded from this page.
What settings and rules does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?
The name of [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] states no rate for gathering. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Population
How full does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] get?
The record for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] shows 4 players, against a capacity of 40. The seven-day record: an average of 6 players and a peak of 16. Of the last 48 hours, 15:00 UTC drew the highest average: 12 players.
Against other Rust servers, how is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] ranked?
For seven-day player hours [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is #1,278 overall and #130 in Asia, in the top 6% of ranked servers.
Tags, lists
Where does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] appear among the Rust Server Stats lists and filters?
On Rust Server Stats, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
These tags are [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]'s, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EA (East Asia): The server browser files it under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
By whose hand is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] run?
Most likely one operator runs [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] and 5 other servers we track: all publish a ikkunn53.com hostname.
The wipes
Wipe day on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: what should be expected?
Across its recent wipes, the busiest point averaged 35 players. 23 hours after the latest wipe, the crowd peaked.
On what schedule does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] wipe?
The force wipe is the only wipe for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 26 days 14 hours. The tags list wipes as monthly.
Connection
Which steps join [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 222.224.192.138:28015. The server's website is recorded as https://www.ikkunn53.com/rust.