At press time 11,615 servers38,895 players85 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,084

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28027 checked 10m ago

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is a Rust server in Asia, one of the ikkunn53.com servers. At the last count it had 0 players of a possible 40; over the past week it averaged 1, with a peak of 6. It stands at No. 3,084 of the ranked servers, the top 14%, and No. 280 in Asia. It last wiped 23d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 50% in EA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

The rhythm
Usual gap7.6 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held50%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 11h
Thu 3 Dec, 19:00 FW35d 11h

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 46 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:53 UTC23d ago 7 – running 1
Sat 3 Oct, 12:17 UTC25d ago 1 held half 2.1 days 0
Sun 20 Sep, 11:27 UTC38d ago 1 halved by day 1 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Japan PvE Server Tokyo This server is currently in a 24-hour run.Please join the Discord server for more information discord discord.gg/6qtWzqrkGX Rules.No attacking or harassing players.Do not spam or overload the server.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本38/100 EA · groups of 8+ · monthly · 35 on average
  2. 2 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地17/88 EA · groups of 8+ · monthly · 20 on average
  3. 3 [熊猫PVE]修仙升级/召唤/据点/10月新档正式服12/100 EA · groups of 8+ · monthly · 12 on average
  4. 4 [JP]ちょっぴりHard-PvE RiSu Server11/100 EA · groups of 8+ · monthly · 11 on average
  5. 5 【青岩-PVE服】原倍/萌新/突袭据点14/200 EA · groups of 8+ · monthly · 11 on average
  6. 6 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简10/100 EA · groups of 16+ · monthly · 10 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: which one?

The server [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and is it up?

Online: [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is up as of the latest refresh. The uptime it reports puts the last restart at about 8 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 17 September 2026.

What is the performance of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] like?

For the last 48 hours the average was 59 server fps, with a low of 53. The entity count reached 124,425: buildings, deployables and all else in the world. The memory peak was 3,273 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

The EA tag places [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] in Asia, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 222.224.192.138:28027 stands the address.

The rules and map

What map is in use on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] runs a procedural map, generated by the game, of size 4,000 with seed 130303. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

What settings and rules does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

Nothing in the name of [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] gives a gather rate. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] get?

At the latest count [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] has 0 players, with 40 slots in total. Averaged across seven days, 1 players; the peak reached 6. At 06:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

What position does [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] hold among Rust servers?

For seven-day player hours [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] is #3,084 overall and #280 in Asia, in the top 14% of ranked servers.

Tag and list record

[JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EA (East Asia): In the browser it appears under East Asia — that is the set of tags [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

By whose hand is [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA] run?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], and by 5 other servers we track; the same operator most likely runs them.

Wipe record

Wipe day on [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: what should be expected?

Across its recent wipes, the busiest point averaged 3 players. 46 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

The wipe timetable for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]: what does it show?

The force wipe is the only wipe for [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA], once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 23 days 17 hours. A monthly wipe schedule is published in its tags.

How to join

What is the way to join [JPN] IKKUNN Server BP (Tokyo) |Japan PvE [ASIA]?

To connect, open the console with F1 in Rust and enter client.connect 222.224.192.138:28027. The Launch Rust and join button on this page does the same through Steam. https://www.ikkunn53.com/rust carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players 40 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EA
East Asia In the browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.