At press time 11,829 servers89,289 players4 fresh wipes Revised every five minutes
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An entry in the registerNo. 15,323

#1 MyRustHub Test Server

Online EU 45.131.66.6:28115 checked 2h ago

#1 MyRustHub Test Server is a Rust server in Europe. At the last count it had 0 players of a possible 100. It stands at No. 15,323 of the ranked servers, the top 69%, and No. 2570 in Europe. It last wiped 4h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.

§ 1Attendance

AveragePeakWipe
0123415:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
010020030040015:0016:0017:00Wiped Wed 28 Oct, 15:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

The rhythm
Usual gap10.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak0

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 23h
Thu 3 Dec, 19:00 FW35d 23h

The first 48 hours of its last wipes

Tue 20 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:26 UTC4h ago – – running 0
Tue 20 Oct, 16:14 UTC8d ago 1 halved by day 1 8 days 0
Wed 7 Oct, 15:36 UTC21d ago 0 – 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты45/200 EU · groups of 8+ · monthly · 35 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay34/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events30/140 EU · groups of 15+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32/150 EU · groups of 8+ · monthly · 26 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet35/100 EU · no group limit · 1x · monthly · 24 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]39/75 EU · groups of 8+ · monthly · 17 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for #1 MyRustHub Test Server: which one?

The server #1 MyRustHub Test Server is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on #1 MyRustHub Test Server, and is it up?

The records show #1 MyRustHub Test Server online at the time of this check. The uptime it reports puts the last restart at about 39 minutes ago. The records show 10% uptime over the last 7 full days: 17 of 168 hours up. Rust Server Stats records a first sighting on 7 October 2026.

What is the performance of #1 MyRustHub Test Server like?

The records show an average of 233 server fps over 48 hours, never below 233. The entity count reached 1,994: buildings, deployables and all else in the world. Of note: memory use reached 493 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does #1 MyRustHub Test Server operate from?

The EU tag places #1 MyRustHub Test Server in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 45.131.66.6:28115 stands the address.

Rules, settings, map

The map for #1 MyRustHub Test Server: which one is it?

#1 MyRustHub Test Server runs a procedural map, generated by the game, of size 1,000 with seed 2124571727. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does #1 MyRustHub Test Server set down in the way of rules and settings?

No gather rate appears in the name of #1 MyRustHub Test Server. The group limit is 8 players, the game's default. pve is the game mode, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Population

How full does #1 MyRustHub Test Server get?

0 players are on #1 MyRustHub Test Server at present; the slot count is 100. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is #1 MyRustHub Test Server ranked?

The player-hour table over seven days puts #1 MyRustHub Test Server at #15,323, and #2,570 for Europe, within the top 69% of all ranked servers.

Tags, lists

Where does #1 MyRustHub Test Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include #1 MyRustHub Test Server: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The tags on #1 MyRustHub Test Server: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): The server browser files it under Europe — that is the set of tags #1 MyRustHub Test Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

Wipe day on #1 MyRustHub Test Server: what should be expected?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

The wipe timetable for #1 MyRustHub Test Server: what does it show?

The force wipe is the only wipe for #1 MyRustHub Test Server, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 4 hours. The tags list wipes as monthly.

How to join

How does one connect to #1 MyRustHub Test Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 45.131.66.6:28115.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.