At press time 11,617 servers34,993 players74 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,008

[GER] Fireland |PVE|Economy|Quests

Online 45.81.233.45:20213 checked 8m ago

[GER] Fireland |PVE|Economy|Quests is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 1, with a peak of 4. It stands at No. 4,008 of the ranked servers, the top 18%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

The rhythm
Wipe-day peak6

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 12h
Thu 3 Dec, 19:00 FW35d 12h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты20/200 EU · groups of 8+ · monthly · 34 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay5/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events6/140 EU · groups of 15+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 7/150 EU · groups of 8+ · monthly · 26 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet16/100 EU · no group limit · 1x · monthly · 25 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]7/75 EU · groups of 8+ · monthly · 17 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is [GER] Fireland |PVE|Economy|Quests on?

The server [GER] Fireland |PVE|Economy|Quests is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is [GER] Fireland |PVE|Economy|Quests up, and how steady is its uptime?

The records show [GER] Fireland |PVE|Economy|Quests online at the time of this check. A restart came about 1 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [GER] Fireland |PVE|Economy|Quests like?

For the last 48 hours the average was 22 server fps, with a low of 11. Buildings, deployables and the rest brought the entity count to a high of 143,458. Up to 5,429 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does [GER] Fireland |PVE|Economy|Quests sit?

Its name points to Europe, but [GER] Fireland |PVE|Economy|Quests publishes no region tag. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 45.81.233.45:20213 stands the address.

Settings and map

What map does [GER] Fireland |PVE|Economy|Quests put players on?

[GER] Fireland |PVE|Economy|Quests runs a procedural map, generated by the game, of size 4,250 with seed 1377640526. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does [GER] Fireland |PVE|Economy|Quests set down in the way of rules and settings?

Nothing in the name of [GER] Fireland |PVE|Economy|Quests gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does [GER] Fireland |PVE|Economy|Quests carry?

0 players are on [GER] Fireland |PVE|Economy|Quests at present; the slot count is 40. The seven-day record: an average of 1 players and a peak of 4. Of the last 48 hours, 17:00 UTC drew the highest average: 2 players.

What position does [GER] Fireland |PVE|Economy|Quests hold among Rust servers?

Ranked by player hours over the last seven days, [GER] Fireland |PVE|Economy|Quests stands at #4,008, in the top 18% overall.

Tags, lists

Where does [GER] Fireland |PVE|Economy|Quests appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [GER] Fireland |PVE|Economy|Quests fits: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [GER] Fireland |PVE|Economy|Quests: what do they signify?

The game's server browser reads the tags [GER] Fireland |PVE|Economy|Quests publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; modded (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What happens on [GER] Fireland |PVE|Economy|Quests when wipe day arrives?

The average peak across recent wipes was 6 players. 40 hours into the latest wipe the crowd reached its peak.

The wipe timetable for [GER] Fireland |PVE|Economy|Quests: what does it show?

[GER] Fireland |PVE|Economy|Quests wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 12 hours old. The tags list wipes as monthly.

Connection

What is the way to join [GER] Fireland |PVE|Economy|Quests?

To connect, open the console with F1 in Rust and enter client.connect 45.81.233.45:20213. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.
modded
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.