At press time 11,648 servers32,263 players72 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,137

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 9m ago

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is a Rust server in Europe (ger). At the last count it had 0 players of a possible 50; over the past week it averaged 1, with a peak of 6. It stands at No. 3,137 of the ranked servers, the top 14%, and No. 1173 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

The rhythm
Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 14h
Thu 3 Dec, 19:00 FW35d 14h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

ZombieNationRevamped - a PvE tribute to DocValerian's ZombieNation. Tailor-made custom events, all with loot and high scores: - Rotating high-value world events across the map - Personal fights you call in, at the difficulty you choose - Zombie hordes, convoys and raidable bases from Easy to Nightmare Custom XP, six skill trees and prestige. The Town: a custom trade hub with shops and quests. Website and live map: https://znrust.com/live Wipe: first Thursday of the month, ~20:00 CET/CEST (with the forced update). Max group: 8. Discord: discord.gg/fAxbJ6g5Hf rs0000000icB0rAi4002Q]

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты5/200 EU · groups of 8+ · monthly · 35 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay8/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events4/140 EU · groups of 15+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 3/150 EU · groups of 8+ · monthly · 26 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet19/100 EU · no group limit · 1x · monthly · 25 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]6/75 EU · groups of 8+ · monthly · 17 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: which one?

Rust network protocol 2635 and build 168909 on Linux is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, and is it up?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly currently answers as online. A restart came about 22 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 15 September 2026.

What is the performance of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly like?

The records show an average of 104 server fps over 48 hours, never below 72. The entity count reached 85,001: buildings, deployables and all else in the world. Up to 3,876 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly operate from?

The EU tag places ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe; the region code is ger. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 62.83.16.220:28015 — that is the address.

The rules and map

The map for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: which one is it?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs a procedural map, generated by the game, of size 3,500 with seed 1541797379. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: what are they?

Nothing in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly gives a gather rate. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

The players

What are the player numbers on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

0 players are on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at present; the slot count is 50. The seven-day record: an average of 1 players and a peak of 6. At 21:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.

What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold among Rust servers?

For seven-day player hours ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,137 overall and #1,173 in Europe, in the top 14% of ranked servers.

The tags and lists

Where does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly appear among the Rust Server Stats lists and filters?

On Rust Server Stats, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is placed in these lists: EU Rust servers: the records, Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: what do they signify?

These tags are ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $rger (Region code): ger is the region code; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): In the browser it appears under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly when wipe day arrives?

Across its recent wipes, the busiest point averaged 3 players. 23 hours into the latest wipe the crowd reached its peak.

The wipe timetable for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly: what does it show?

The force wipe is the only wipe for ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 27 days 10 hours old. The tags list wipes as monthly.

Joining the server

Which steps join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

To connect, open the console with F1 in Rust and enter client.connect 62.83.16.220:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/fAxbJ6g5Hf.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$rger
Region code ger is the region code.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.