At press time 11,909 servers102,314 players409 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,996

[US] Immortal Trial's | PVE | No Stability | & more!

Online NA 66.23.226.238:25574 checked 12m ago

[US] Immortal Trial's | PVE | No Stability | & more! is a Rust server in North America. At the last count it had 1 players of a possible 100; over the past week it averaged 2, with a peak of 10. It stands at No. 1,996 of the ranked servers, the top 9%, and No. 310 in North America. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

The rhythm
Wipe-day peak5

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 1h
Thu 3 Dec, 19:00 FW35d 1h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC6d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

New player friendly, Custom-made buildable prefabs to live in and a lot of great plugins for a more fulfilling gameplay. stability is off for better base building! We are a server for players that can't play every day or hate a 2-week wipe. --- RP, Skills, and 4 page (192 slots!) Backpack do NOT wipe!!! --- We have NPCs at monuments, Quest's, Summon any Vehicle for Free, Custom monuments & Base locations, 60 second crate hack time, Half upkeep, And much more. CLICK JOIN ALREADY!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing34/200 NA · groups of 8+ · monthly · 49 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing28/200 NA · groups of 8+ · monthly · 38 on average
  3. 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet73/100 NA · no group limit · 1x · monthly · 35 on average
  4. 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps14/100 NA · groups of 14+ · monthly · 34 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 25/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing15/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for [US] Immortal Trial's | PVE | No Stability | & more!: which one?

The server [US] Immortal Trial's | PVE | No Stability | & more! is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it online now?

Online: [US] Immortal Trial's | PVE | No Stability | & more! is up as of the latest refresh. Of note: the reported uptime places the last restart about 5 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 20 October 2026.

What is the performance of [US] Immortal Trial's | PVE | No Stability | & more! like?

Server fps averaged 60 over the last 48 hours; the low was 57. Buildings, deployables and the rest brought the entity count to a high of 118,341. Up to 4,606 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of [US] Immortal Trial's | PVE | No Stability | & more!?

In North America, [US] Immortal Trial's | PVE | No Stability | & more! lists itself with the NA tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 66.23.226.238:25574 stands the address.

Settings and map

What map does [US] Immortal Trial's | PVE | No Stability | & more! put players on?

[US] Immortal Trial's | PVE | No Stability | & more! runs a procedural map, generated by the game, of size 4,250 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [US] Immortal Trial's | PVE | No Stability | & more! run?

No gather rate appears in the name of [US] Immortal Trial's | PVE | No Stability | & more!. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does [US] Immortal Trial's | PVE | No Stability | & more! get?

At the latest count [US] Immortal Trial's | PVE | No Stability | & more! has 1 players, with 100 slots in total. Over seven days the mean is 2 players, with a peak of 10. At 00:00 UTC, over the last 48 hours, the mean was 9 players, the highest of any hour.

What position does [US] Immortal Trial's | PVE | No Stability | & more! hold among Rust servers?

Ranked on seven-day player hours, [US] Immortal Trial's | PVE | No Stability | & more! holds #1,996, with #310 in North America; the top 9% of ranked servers includes it.

The tags and lists

Where does [US] Immortal Trial's | PVE | No Stability | & more! appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [US] Immortal Trial's | PVE | No Stability | & more! fits: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on [US] Immortal Trial's | PVE | No Stability | & more!: what do they signify?

These tags are [US] Immortal Trial's | PVE | No Stability | & more!'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on [US] Immortal Trial's | PVE | No Stability | & more!?

Across its recent wipes, the busiest point averaged 5 players. 45 hours into the latest wipe the crowd reached its peak.

When does [US] Immortal Trial's | PVE | No Stability | & more! wipe?

Once a month, with the force wipe, [US] Immortal Trial's | PVE | No Stability | & more! wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 6 days 21 hours old. A monthly wipe schedule is published in its tags.

Connection

Which steps join [US] Immortal Trial's | PVE | No Stability | & more!?

To connect, open the console with F1 in Rust and enter client.connect 66.23.226.238:25574. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.