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Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,563

The Land Of The Dead

Online NA 66.51.96.62:28015 checked 9m ago

The Land Of The Dead is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 9,563 of the ranked servers, the top 43%, and No. 1257 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

§ 2Performance

0246823:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 43% of all ranked servers, top 68% in NA, and No. 328 of the duo servers (top 78%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

The rhythm
Usual gap6.7 days

between real wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 20h
Thu 3 Dec, 19:00 FW35d 20h

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW27d ago 3 – running 1
Fri 25 Sep, 00:15 UTC33d ago 3 halved by day 3 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

**WHITELIST REQUIRED** The Land Of The Dead is a Vanilla+/Modded Survival Rust server featuring PvE, PvP, and Gather Rates: 2x rates. The server is not heavily modded. The primary modification is increased stack sizes. **Join our Discord** for whitelist applications, support, updates, announcements, and community events.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing48/200 NA · groups of 8+ · monthly · 51 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing33/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps32/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet64/100 NA · no group limit · 1x · monthly · 31 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 Reforged Hybrid | PvE/PvP Zones | Zombies | Events28/140 NA · quad · monthly · 20 on average

§ 8Questions answeredfrom the figures in this entry

Server record

The Rust version for The Land Of The Dead: which one?

The server The Land Of The Dead is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is The Land Of The Dead up, and how steady is its uptime?

The Land Of The Dead currently answers as online. The uptime it reports puts the last restart at about 1 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 24 September 2026.

What is the performance of The Land Of The Dead like?

For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 52,792 entities at the peak, counting buildings, deployables and the rest. Up to 1,905 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does The Land Of The Dead sit?

Under the NA tag, The Land Of The Dead lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 66.51.96.62:28015 stands the address.

Settings and map

The map for The Land Of The Dead: which one is it?

The Land Of The Dead runs a procedural map, generated by the game, of size 3,000 with seed 25112511. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does The Land Of The Dead run?

Nothing in the name of The Land Of The Dead gives a gather rate. A limit of 2 players applies to groups (duo). pve is the game mode, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

How full does The Land Of The Dead get?

The record for The Land Of The Dead shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 1.

Against other Rust servers, how is The Land Of The Dead ranked?

The player-hour table over seven days puts The Land Of The Dead at #9,563, and #1,257 for North America, within the top 43% of all ranked servers. Within duo, it stands at #328.

Tag and list record

The Land Of The Dead sits in which Rust Server Stats lists and filters?

On Rust Server Stats, The Land Of The Dead is placed in these lists: Servers with a group limit of 2, Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

How should the tags on The Land Of The Dead be read?

The game's server browser reads the tags The Land Of The Dead publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on The Land Of The Dead when wipe day arrives?

The average peak across recent wipes was 3 players. 24 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

The wipe timetable for The Land Of The Dead: what does it show?

Once a month, with the force wipe, The Land Of The Dead wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 4 hours ago. The tags list wipes as monthly.

How to join

What is the way to join The Land Of The Dead?

To connect, open the console with F1 in Rust and enter client.connect 66.51.96.62:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/deC4xKDn6E.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts2
Group limit Team size is capped at 2.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.