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An entry in the registerNo. 15,349

MP7 Enjoyer's shitty PVE server

Online EU 66.51.97.70:28025 checked 9m ago

MP7 Enjoyer's shitty PVE server is a Rust server in Europe. At the last count it had 0 players of a possible 50. It stands at No. 15,349 of the ranked servers, the top 69%, and No. 2568 in Europe. It last wiped 16d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulea steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Usual gap8.2 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Fri 6 Nov, 00:357d 20h
Sat 14 Nov, 04:4316d 0h
Sun 22 Nov, 08:5024d 4h
Mon 30 Nov, 12:5732d 8h
Thu 3 Dec, 19:00 FW35d 15h
Tue 8 Dec, 17:0440d 13h

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC16d ago 1 – running 0
Sat 3 Oct, 09:13 UTC25d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC41d ago 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты3/200 EU · groups of 8+ · monthly · 35 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay9/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events7/140 EU · groups of 15+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 3/150 EU · groups of 8+ · monthly · 26 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet19/100 EU · no group limit · 1x · monthly · 25 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]3/75 EU · groups of 8+ · monthly · 17 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is MP7 Enjoyer's shitty PVE server on?

The server MP7 Enjoyer's shitty PVE server is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is MP7 Enjoyer's shitty PVE server, and is it online now?

Online: MP7 Enjoyer's shitty PVE server is up as of the latest refresh. Of note: the reported uptime places the last restart about 18 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of MP7 Enjoyer's shitty PVE server like?

The records show an average of 5 server fps over 48 hours, never below 5. Of note: 39,903 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,172 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does MP7 Enjoyer's shitty PVE server sit?

Under the EU tag, MP7 Enjoyer's shitty PVE server lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.97.70:28025 — that is the address.

The rules and map

The map for MP7 Enjoyer's shitty PVE server: which one is it?

MP7 Enjoyer's shitty PVE server runs a procedural map, generated by the game, of size 2,650 with seed 1225. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of MP7 Enjoyer's shitty PVE server: what are they?

Nothing in the name of MP7 Enjoyer's shitty PVE server gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

What population does MP7 Enjoyer's shitty PVE server carry?

The record for MP7 Enjoyer's shitty PVE server shows 0 players, against a capacity of 50. Averaged over the last seven days, the population is 0 players.

What position does MP7 Enjoyer's shitty PVE server hold among Rust servers?

Ranked on seven-day player hours, MP7 Enjoyer's shitty PVE server holds #15,349, with #2,568 in Europe; the top 69% of ranked servers includes it.

Tags, lists

Where does MP7 Enjoyer's shitty PVE server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, MP7 Enjoyer's shitty PVE server is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on MP7 Enjoyer's shitty PVE server: what do they signify?

gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): The server browser files it under Europe — that is the set of tags MP7 Enjoyer's shitty PVE server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on MP7 Enjoyer's shitty PVE server: what should be expected?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.

The wipe timetable for MP7 Enjoyer's shitty PVE server: what does it show?

Lately a wipe has fallen about every 8.2 days on MP7 Enjoyer's shitty PVE server. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 16 days 15 hours ago. The tags list wipes as monthly.

Connection

How does one connect to MP7 Enjoyer's shitty PVE server?

To connect, open the console with F1 in Rust and enter client.connect 66.51.97.70:28025. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.