An entry in the registerNo. 6,971
Porchatta's Paradise
Online NA 66.51.98.62:28000 checked 13m ago
Porchatta's Paradise is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 6,971 of the ranked servers, the top 31%, and No. 1083 in North America. It last wiped 11d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve, premium.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 18h |
| Thu 3 Dec, 19:00 FW | 34d 18h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:39 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing51/200 NA · groups of 8+ · monthly · 48 on average
- 2 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet108/125 NA · no group limit · 1x · monthly · 37 on average
- 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing44/200 NA · groups of 8+ · monthly · 37 on average
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps32/100 NA · groups of 14+ · monthly · 33 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 38/150 NA · groups of 20+ · monthly · 24 on average
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing18/200 NA · groups of 8+ · monthly · 12 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Porchatta's Paradise operate?
The server Porchatta's Paradise is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Porchatta's Paradise, and is it online now?
Online: Porchatta's Paradise is up as of the latest refresh. The uptime it reports puts the last restart at about 6 days 18 hours ago. The records show 85% uptime over the last 7 full days: 143 of 168 hours up. Its earliest entry at Rust Server Stats is dated 18 October 2026.
What is the performance of Porchatta's Paradise like?
The records show an average of 5 server fps over 48 hours, never below 5. Buildings, deployables and the rest brought the entity count to a high of 118,045. Of note: memory use reached 4,885 MB. What players feel as lag: fps running low and entities climbing.
What is the location of Porchatta's Paradise?
The NA tag places Porchatta's Paradise in North America, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.98.62:28000 — that is the address.
Settings and map
What map does Porchatta's Paradise put players on?
Porchatta's Paradise runs a procedural map, generated by the game, of size 4,500 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does Porchatta's Paradise set down in the way of rules and settings?
No gather rate appears in the name of Porchatta's Paradise. Groups are capped at 8 players, the standard default. Play is pve, no player-versus-player fighting. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
Player record
What are the player numbers on Porchatta's Paradise?
At the latest count Porchatta's Paradise has 0 players, with 50 slots in total. The seven-day record: an average of 0 players and a peak of 1.
Where does Porchatta's Paradise sit in the rankings?
The player-hour table over seven days puts Porchatta's Paradise at #6,971, and #1,083 for North America, within the top 31% of all ranked servers.
Tag and list record
Porchatta's Paradise sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Porchatta's Paradise is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Porchatta's Paradise?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players; the world is the threat; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): North America is where the server browser lists it — that is the set of tags Porchatta's Paradise publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
What is the shape of wipe day on Porchatta's Paradise?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does Porchatta's Paradise wipe?
Once a month, with the force wipe, Porchatta's Paradise wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 11 days 5 hours ago. A monthly wipe schedule is published in its tags.
Connection
What is the way to join Porchatta's Paradise?
To connect, open the console with F1 in Rust and enter client.connect 66.51.98.62:28000. The Launch Rust and join button on this page does the same through Steam. Rust's premium status is required to join.