An entry in the registerNo. 10,123
Persephone National Park
Online NA 66.51.98.73:28010 checked 11m ago
Persephone National Park is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 10,123 of the ranked servers, the top 45%, and No. 1282 in North America. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 4h |
| Thu 3 Dec, 19:00 FW | 35d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to Persephone National Park - A Rust wilderness survival experience! Persephone is a PVE, monthly wipe, private (whitelist), NA West coast server. Persephone offers a lightly modded vanilla+ experience — vanilla gather rates, standard loot table, 72hr upkeep, and 50% decay rate. The only active plugins that impact the player experience are TruePVE & RemoverTool.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing27/200 NA · groups of 8+ · monthly · 49 on average
- 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing20/200 NA · groups of 8+ · monthly · 38 on average
- 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet63/100 NA · no group limit · 1x · monthly · 35 on average
- 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps9/100 NA · groups of 14+ · monthly · 34 on average
- 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 9/150 NA · groups of 20+ · monthly · 24 on average
- 6 US | For all Mankind PVE | No Raiding/Killing/Stealing11/200 NA · groups of 8+ · monthly · 12 on average
§ 8Questions answeredfrom the figures in this entry
Server record
What Rust version is Persephone National Park on?
The server Persephone National Park is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Persephone National Park, and is it up?
The records show Persephone National Park online at the time of this check. A restart came about 5 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Does Persephone National Park hold a steady frame?
For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 105,098 entities at the peak, counting buildings, deployables and the rest. Up to 3,416 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
In which location does Persephone National Park sit?
Under the NA tag, Persephone National Park lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.98.73:28010 — that is the address.
The rules and map
The map for Persephone National Park: which one is it?
Persephone National Park runs a procedural map, generated by the game, of size 4,250 with seed 1968236988. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Persephone National Park run?
The name of Persephone National Park states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Population
What population does Persephone National Park carry?
0 players are on Persephone National Park at present; the slot count is 50. Over seven days the mean is 0 players, with a peak of 1.
What position does Persephone National Park hold among Rust servers?
The player-hour table over seven days puts Persephone National Park at #10,123, and #1,282 for North America, within the top 45% of all ranked servers.
The tags and lists
Persephone National Park sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Persephone National Park is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should the tags on Persephone National Park be read?
The game's server browser reads the tags Persephone National Park publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): North America is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on Persephone National Park: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
When does Persephone National Park wipe?
Persephone National Park wipes with the force wipe alone, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 27 days 20 hours ago. A monthly wipe schedule is published in its tags.
How to join
Which steps join Persephone National Park?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.98.73:28010. A website is listed for the server: https://persephonepark.com.