At press time 11,698 servers44,070 players100 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,074

Pine Hosting - Rust Server

Online EU 66.51.99.129:28030 checked 12m ago

Pine Hosting - Rust Server is a Rust server in Europe. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 9,074 of the ranked servers, the top 41%, and No. 2182 in Europe. It last wiped 3d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

§ 2Performance

0246802:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

The rhythm
Usual gap11.6 days

between real wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 6

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 17h
Thu 3 Dec, 19:00 FW35d 17h

The first 48 hours of its last wipes

Sun 25 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:56 UTC3d ago 1 – running 0
Wed 14 Oct, 02:55 UTC14d ago 1 halved by day 6 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 1[PvE]Тульский|Русский|Classic+Ивенты8/200 EU · groups of 8+ · monthly · 35 on average
  2. 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay12/200 EU · groups of 30+ · monthly · 31 on average
  3. 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events10/140 EU · groups of 15+ · monthly · 30 on average
  4. 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 9/150 EU · groups of 8+ · monthly · 26 on average
  5. 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet28/100 EU · no group limit · 1x · monthly · 24 on average
  6. 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]5/75 EU · groups of 8+ · monthly · 17 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Pine Hosting - Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Pine Hosting - Rust Server, and is it up?

The records show Pine Hosting - Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 16 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 3 October 2026.

Does Pine Hosting - Rust Server hold a steady frame?

For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 142,547 entities at the peak, counting buildings, deployables and the rest. Up to 3,270 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Pine Hosting - Rust Server?

In Europe, Pine Hosting - Rust Server lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.99.129:28030 — that is the address.

Rules, settings, map

What map does Pine Hosting - Rust Server put players on?

Pine Hosting - Rust Server runs a procedural map, generated by the game, of size 5,000 with seed 381639211. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Pine Hosting - Rust Server set down in the way of rules and settings?

Nothing in the name of Pine Hosting - Rust Server gives a gather rate. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does Pine Hosting - Rust Server carry?

The record for Pine Hosting - Rust Server shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 1. Of the last 48 hours, 16:00 UTC drew the highest average: 0 players.

Against other Rust servers, how is Pine Hosting - Rust Server ranked?

Ranked on seven-day player hours, Pine Hosting - Rust Server holds #9,074, with #2,182 in Europe; the top 41% of ranked servers includes it.

The tags and lists

Where does Pine Hosting - Rust Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Pine Hosting - Rust Server: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should the tags on Pine Hosting - Rust Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe — that is the set of tags Pine Hosting - Rust Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on Pine Hosting - Rust Server?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 6 where the crowd did not hold.

On what schedule does Pine Hosting - Rust Server wipe?

Pine Hosting - Rust Server wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 3 days 8 hours ago. The tags list wipes as monthly.

How to join

What is the way to join Pine Hosting - Rust Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.129:28030.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.