At press time 11,872 servers102,993 players555 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,765

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 10m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 5,765 of the ranked servers, the top 26%, and No. 952 in North America. It last wiped 22d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

§ 2Performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

The rhythm
Usual gap5.1 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 23h
Thu 3 Dec, 19:00 FW34d 23h

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW28d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to Chillzone - PVE a fun, chill and family friendly PVE server for Chill People that just want to have fun and play. Come for the loot stay for the vibes! Features: • PvE Raidable Bases • Arenas: Paintball, Survival, Zombies • GTA-Style Player Businesses • MMO Quests • Escape Rooms • 2x Gather • 2x Stacks • Player Base Basements • Custom Monuments Wipe Schedule: • Map: Monthly @ Force • Blueprints: Wipe Every 4 Months, Next Wipe @ Oct 1st Rules: • Active & friendly community • Fast Growing Player Base • Active Admins • Zero Tolerance for Toxicity rsme-105

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing35/200 NA · groups of 8+ · monthly · 49 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing35/200 NA · groups of 8+ · monthly · 37 on average
  3. 3 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet88/100 NA · no group limit · 1x · monthly · 36 on average
  4. 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps21/100 NA · groups of 14+ · monthly · 34 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 19/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing15/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

Rust network protocol 2635 and build 168909 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING up, and how steady is its uptime?

The records show CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online at the time of this check. Of note: the reported uptime places the last restart about 11 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Rust Server Stats records a first sighting on 1 October 2026.

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING perform?

Server fps averaged 9 over the last 48 hours; the low was 5. Of note: 82,215 entities at the peak, counting buildings, deployables and the rest. The memory peak was 3,265 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING operate from?

Under the NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 66.51.99.62:28040 stands the address.

Rules, settings, map

What map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING put players on?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map, generated by the game, of size 4,096 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING set down in the way of rules and settings?

Nothing in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives a gather rate. The limit for a group is 20 players. Play is roleplay, roleplay rules, jobs and towns. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The record for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3. Of the last 48 hours, 16:00 UTC drew the highest average: 1 players.

What position does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hold among Rust servers?

The player-hour table over seven days puts CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,765, and #952 for North America, within the top 26% of all ranked servers.

Tag and list record

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists CHILLZONE - PVE | NO KILLING/STEALING/RAIDING fits: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings attach to the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The game's server browser reads the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts20 (Group limit): 20 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^r (Roleplay): Roleplay rules apply; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 6 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: what does it show?

The force wipe is the only wipe for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The world now in play was generated 22 days 23 hours ago. The tags list wipes as monthly.

Joining the server

How does one connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.62:28040. The server's website is recorded as https://discord.com/invite/esCaNaG6kf.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts20
Group limit 20 is the ceiling per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay rules apply.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.