At press time 11,680 servers38,014 players94 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,993

[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 11m ago

[US] The Salvaged Few is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 12,993 of the ranked servers, the top 58%, and No. 1408 in North America. It last wiped 22h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeakWipe
0123403:0010:0017:0010:0017:0001:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
0246803:0010:0017:0010:0017:0001:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

The rhythm
Usual gap1.2 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 16h
Thu 3 Dec, 19:00 FW35d 16h

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:56 UTC22h ago – – running 0
Wed 21 Oct, 20:25 UTC7d ago 1 halved by day 3 6.3 days 0
Tue 20 Oct, 22:57 UTC8d ago 2 – 0.9 days 0
Fri 2 Oct, 20:31 UTC26d ago 3 halved by day 3 18.1 days 0
Thu 1 Oct, 22:38 UTC FW27d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC34d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC35d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC36d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC37d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Outlast. Rebuild. Repeat. A relaxed, community-focused PvE Rust server with designated PvP zones. We’re here for the survival, building, exploring, events, custom content, and the dumb moments that make Rust fun — without the constant sweat, drama, or toxicity. Most of us are older gamers who grew up on Nintendo, Sega, arcades, and couch co-op, and we’re looking for more like-minded survivors to help grow the community. Play at your own pace. Help people when you can. Respect the rules, respect the PvP boundaries, and respect the people behind the screen. You don’t need to be a Rust expert or play every day. Just be decent, have fun, and help make this a place people actually want to come back to. Discord and more community features coming soon.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing57/200 NA · groups of 8+ · monthly · 50 on average
  2. 2 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing41/200 NA · groups of 8+ · monthly · 39 on average
  3. 3 Zombie Land PVE Monthly | Raids | Skills | Custom Maps45/100 NA · groups of 14+ · monthly · 34 on average
  4. 4 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet71/100 NA · no group limit · 1x · monthly · 32 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 26/150 NA · groups of 20+ · monthly · 25 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing11/200 NA · groups of 8+ · monthly · 12 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is [US] The Salvaged Few on?

Rust network protocol 2635 and build 168909 on Linux is what [US] The Salvaged Few runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [US] The Salvaged Few, and is it up?

[US] The Salvaged Few currently answers as online. Of note: the reported uptime places the last restart about 15 hours ago. Of note: 157 of 168 hours up in the last 7 full days, or 93% of the time. Rust Server Stats records a first sighting on 21 September 2026.

How does [US] The Salvaged Few perform?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 156,681. Of note: memory use reached 4,435 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [US] The Salvaged Few sit?

The NA tag places [US] The Salvaged Few in North America, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.51.99.82:28035 stands the address.

Rules, settings, map

The map for [US] The Salvaged Few: which one is it?

[US] The Salvaged Few runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does [US] The Salvaged Few set down in the way of rules and settings?

Nothing in the name of [US] The Salvaged Few gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Population

What population does [US] The Salvaged Few carry?

0 players are on [US] The Salvaged Few at present; the slot count is 50. Over seven days the mean is 0 players, with a peak of 1.

Against other Rust servers, how is [US] The Salvaged Few ranked?

For seven-day player hours [US] The Salvaged Few is #12,993 overall and #1,408 in North America, in the top 58% of ranked servers.

The tags and lists

Where does [US] The Salvaged Few appear among the Rust Server Stats lists and filters?

On Rust Server Stats, [US] The Salvaged Few is placed in these lists: Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings attach to the tags on [US] The Salvaged Few?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): No fighting between players; the world is the threat; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): In the browser it appears under North America — that is the set of tags [US] The Salvaged Few publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on [US] The Salvaged Few when wipe day arrives?

Across its recent wipes, the busiest point averaged 2 players. 0 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 33% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.

On what schedule does [US] The Salvaged Few wipe?

[US] The Salvaged Few wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 22 hours ago. Its tags carry a monthly wipe schedule.

How to join

Which steps join [US] The Salvaged Few?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.82:28035. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players; the world is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.