At press time 11,651 servers43,576 players101 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,684

Local

Offline NA · us1 73.118.160.42:28015 checked 1d ago

Local is a Rust server in North America (us1). It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,684 of the ranked servers, the top 48%, and No. 1305 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75105:0006:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct30 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

The rhythm
Usual gap2.3 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held50%

else halves by day 5

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 15h
Thu 3 Dec, 19:00 FW34d 15h

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW28d ago 1 – running 1
Wed 30 Sep, 02:55 UTC30d ago 2 – 1.6 days 0
Sun 27 Sep, 20:26 UTC32d ago 1 held half 2.3 days 1
Fri 18 Sep, 03:18 UTC42d ago 1 halved by day 5 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing52/200 NA · groups of 8+ · monthly · 48 on average
  2. 2 Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet78/100 NA · no group limit · 1x · monthly · 38 on average
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing36/200 NA · groups of 8+ · monthly · 37 on average
  4. 4 Zombie Land PVE Monthly | Raids | Skills | Custom Maps32/100 NA · groups of 14+ · monthly · 33 on average
  5. 5 [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 32/150 NA · groups of 20+ · monthly · 24 on average
  6. 6 US | For all Mankind PVE | No Raiding/Killing/Stealing12/200 NA · groups of 8+ · monthly · 12 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for Local: which one?

The server Local is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

Is Local up, and how steady is its uptime?

Local shows offline as of the latest refresh, last seen 44 hours ago. The records show 2% uptime over the last 7 full days: 4 of 168 hours up. Rust Server Stats records a first sighting on 17 September 2026.

Where does Local operate from?

For location, Local gives North America with the tag NA, and the region code us1. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 73.118.160.42:28015 — that is the address.

Rules, settings, map

The rules and settings of Local: what are they?

Nothing in the name of Local gives a gather rate. The group limit is 8 players, the game's default. Play is roleplay, roleplay rules, jobs and towns. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Player record

How full does Local get?

No answer from Local at the latest refresh; it was last seen 44 hours ago. Over seven days the mean is 1 players, with a peak of 1. At 06:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Local hold among Rust servers?

The player-hour table over seven days puts Local at #10,684, and #1,305 for North America, within the top 48% of all ranked servers.

Tags, lists

Where does Local appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Local fits: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should the tags on Local be read?

The game's server browser reads the tags Local publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp12 (Max players): 12 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): The region code reads us1; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^r (Roleplay): Set up for roleplay; ^p (PvE): No fighting between players; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Local when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 31 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. By day 5, in the wipes that did not, the crowd fell below half.

On what schedule does Local wipe?

Local wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 28 days 9 hours ago. The tags list wipes as monthly.

Connection

Which steps join Local?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 73.118.160.42:28015.

§ 8Key to the tagswhat each one means

Published as mp12,ptrak,$rus1,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp12
Max players 12 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code The region code reads us1.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^r
Roleplay Set up for roleplay.
^p
PvE No fighting between players; the world is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.