At press time 11,665 servers33,246 players81 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 1,233

[EU] Facepunch 11

Online 79.137.98.17:28015 checked 12m ago

[EU] Facepunch 11 is a Rust server, one of the playrust.com servers. At the last count it had 2 players of a possible 300; over the past week it averaged 6, with a peak of 19. It stands at No. 1,233 of the ranked servers, the top 6%. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as official, vanilla.

§ 1Attendance

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

§ 2Performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak40

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 15h
Thu 3 Dec, 19:00 FW35d 15h

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 40 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustoria.co - EU East Long122/200 EU · groups of 12+ · monthly · 319 on average
  2. 2 Rusty Moose |EU Monthly|73/200 EU · groups of 12+ · monthly · 216 on average
  3. 3 Rustafied.com - EU Long - Large44/100 EU · groups of 16+ · monthly · 128 on average
  4. 4 Magic Rust — Long | Kлaccикa x1 | Pyccкий25/300 EU · groups of 150+ · 1x · monthly · 125 on average
  5. 5 Rusty Moose |EU Small|28/200 EU · groups of 8+ · monthly · 63 on average
  6. 6 Rustafied.com - EU Long - Small II9/100 EU · groups of 16+ · monthly · 42 on average

§ 8Questions answeredfrom the figures in this entry

Server details

The Rust version for [EU] Facepunch 11: which one?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is [EU] Facepunch 11, and is it online now?

[EU] Facepunch 11 currently answers as online. A restart came about 14 hours ago, by the server's own uptime figure. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of [EU] Facepunch 11 like?

The records show an average of 224 server fps over 48 hours, never below 178. Of note: 126,817 entities at the peak, counting buildings, deployables and the rest. Up to 5,893 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does [EU] Facepunch 11 operate from?

Its name points to Europe, but [EU] Facepunch 11 publishes no region tag. Rust Server Stats records the stated location of a server, not the location of the machine. At 79.137.98.17:28015 stands the address.

The rules and map

The map for [EU] Facepunch 11: which one is it?

[EU] Facepunch 11 runs a procedural map, generated by the game, of size 4,500 with seed 1120034371. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does [EU] Facepunch 11 run?

No gather rate appears in the name of [EU] Facepunch 11. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The in-game Official tab lists it. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

Population

How full does [EU] Facepunch 11 get?

2 players are on [EU] Facepunch 11 at present; the slot count is 300. Averaged across seven days, 6 players; the peak reached 19. Of the last 48 hours, 18:00 UTC drew the highest average: 11 players.

Against other Rust servers, how is [EU] Facepunch 11 ranked?

Ranked by player hours over the last seven days, [EU] Facepunch 11 stands at #1,233, in the top 6% overall.

Tags, lists

Where does [EU] Facepunch 11 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [EU] Facepunch 11: Rust servers running the tutorial, EU Rust servers: the records, Official Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meanings attach to the tags on [EU] Facepunch 11?

These tags are [EU] Facepunch 11's, and the game's browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard survival game; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^t (Tutorial on): Facepunch's tutorial can be taken here by new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Who operates [EU] Facepunch 11?

The playrust.com hostname of [EU] Facepunch 11 is also published by 124 other servers we track; most likely the same operator runs them.

Wipe schedule

What is the shape of wipe day on [EU] Facepunch 11?

The average peak across recent wipes was 40 players. 1 hours into the latest wipe the crowd reached its peak.

On what schedule does [EU] Facepunch 11 wipe?

Once a month, with the force wipe, [EU] Facepunch 11 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The world now in play was generated 27 days 10 hours ago. Its tags carry a monthly wipe schedule.

How to join

What is the way to join [EU] Facepunch 11?

To connect, open the console with F1 in Rust and enter client.connect 79.137.98.17:28015. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard survival game.
mp300
Max players The server holds 300 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^t
Tutorial on Facepunch's tutorial can be taken here by new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.