At press time 11,798 servers68,197 players131 fresh wipes Revised every five minutes
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An entry in the registerNo. 14,560

[DE] SteppenWolf*s PVE-Insel

Offline 79.238.71.179:28025 checked 24d ago

[DE] SteppenWolf*s PVE-Insel is a Rust server. It was offline at the last count. It stands at No. 14,560 of the ranked servers, the top 64%. It last wiped 24d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

The rhythm
Usual gap3.3 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 21h
Thu 3 Dec, 19:00 FW35d 21h

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC24d ago 1 – running 1
Thu 1 Oct, 14:05 UTC27d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC30d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Dies ist ein reiner PVE Server - Serversprache ist Deutsch no Englisch - Vanilla Grund einstellung - Monatlicher Wipe - 50 Prozent upkeep halber Unterhalt - Spawn rate 2 - Wihteliste eintragen - weiters im /info auf dem Server

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl59/300 groups of 30+ · monthly · 53 on average
  2. 2 [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing44/200 NA · groups of 8+ · monthly · 51 on average
  3. 3 [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing33/200 NA · groups of 8+ · monthly · 39 on average
  4. 4 1[PvE]Тульский|Русский|Classic+Ивенты33/200 EU · groups of 8+ · monthly · 35 on average
  5. 5 [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱33/100 EA · groups of 8+ · monthly · 35 on average
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom Maps29/100 NA · groups of 14+ · monthly · 34 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for [DE] SteppenWolf*s PVE-Insel: which one?

Rust network protocol 2634 and build 166652 on Windows is what [DE] SteppenWolf*s PVE-Insel runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is [DE] SteppenWolf*s PVE-Insel, and is it online now?

[DE] SteppenWolf*s PVE-Insel shows offline as of the latest refresh, last seen 24 days 9 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 24 September 2026.

What is the location of [DE] SteppenWolf*s PVE-Insel?

No region is published by [DE] SteppenWolf*s PVE-Insel. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 79.238.71.179:28025 stands the address.

Rules, settings, map

What map does [DE] SteppenWolf*s PVE-Insel put players on?

[DE] SteppenWolf*s PVE-Insel runs a procedural map, generated by the game, of size 4,500 with seed 777895. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of [DE] SteppenWolf*s PVE-Insel: what are they?

The name of [DE] SteppenWolf*s PVE-Insel states no rate for gathering. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on [DE] SteppenWolf*s PVE-Insel?

[DE] SteppenWolf*s PVE-Insel is offline at present; the last response came 24 days 9 hours ago.

Against other Rust servers, how is [DE] SteppenWolf*s PVE-Insel ranked?

The seven-day player-hour table places [DE] SteppenWolf*s PVE-Insel at #14,560, within the top 64% of ranked servers.

The tags and lists

[DE] SteppenWolf*s PVE-Insel sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [DE] SteppenWolf*s PVE-Insel is placed in these lists: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on [DE] SteppenWolf*s PVE-Insel: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags [DE] SteppenWolf*s PVE-Insel publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

Wipe day on [DE] SteppenWolf*s PVE-Insel: what should be expected?

The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

When does [DE] SteppenWolf*s PVE-Insel wipe?

[DE] SteppenWolf*s PVE-Insel wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 24 days 9 hours ago. A monthly wipe schedule is published in its tags.

How to join

What is the way to join [DE] SteppenWolf*s PVE-Insel?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 79.238.71.179:28025.

§ 9Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166652
Build The build number is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.