An entry in the registerNo. 6,941
ИРКУТСК | BAIKALLOOT | PVE
Online 85.234.116.61:5000 checked 5m ago
ИРКУТСК | BAIKALLOOT | PVE is a Rust server. At the last count it had 0 players of a possible 200; over the past week it averaged 0, with a peak of 3. It stands at No. 6,941 of the ranked servers, the top 31%. It last wiped 12d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
between real wipes
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 22h |
| Thu 3 Dec, 19:00 FW | 34d 22h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:13 UTC12d ago | 1 | – | running | 1 |
| Sun 11 Oct, 15:03 UTC18d ago | 1 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
BAIKALLOOT PVE - сибирский сервер для приключений в Rust. PVE - сервер из Иркутска для всех, кто любит выживание, строительство и совместную игру. Добыча и лут х1, ускоренный переработчик, увеличенные стаки и магазин за игровые ресурсы. Без урона между игроками, с защитой построек и личных вещей от посторонних. Штурмуй рейдовые базы, сражайся с NPC и запускай экспедиции по четырём направлениям. Выполняй задания боевого пропуска, открывай уровни и получай награды. Строй, исследуй и развивайся в своём темпе - начни свой путь на Байкале!
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 1[PvE]Тульский|Русский|Classic+Ивенты46/200 EU · groups of 8+ · monthly · 33 on average
- 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay37/200 EU · groups of 30+ · monthly · 31 on average
- 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events46/140 EU · groups of 15+ · monthly · 28 on average
- 4 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet72/100 EU · no group limit · 1x · monthly · 25 on average
- 5 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 49/150 EU · groups of 8+ · monthly · 24 on average
- 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]21/75 EU · groups of 8+ · monthly · 17 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is ИРКУТСК | BAIKALLOOT | PVE on?
Rust network protocol 2635 and build 168909 on Linux is what ИРКУТСК | BAIKALLOOT | PVE runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on ИРКУТСК | BAIKALLOOT | PVE, and is it up?
ИРКУТСК | BAIKALLOOT | PVE currently answers as online. The uptime it reports puts the last restart at about 12 hours ago. Of note: 135 of 168 hours up in the last 7 full days, or 80% of the time. The first sighting at Rust Server Stats was on 11 October 2026.
What is the performance of ИРКУТСК | BAIKALLOOT | PVE like?
Server fps averaged 127 over the last 48 hours; the low was 74. Buildings, deployables and the rest brought the entity count to a high of 67,060. Up to 3,223 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does ИРКУТСК | BAIKALLOOT | PVE sit?
The name of ИРКУТСК | BAIKALLOOT | PVE points to Europe, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 85.234.116.61:5000 stands the address.
Settings and map
What map does ИРКУТСК | BAIKALLOOT | PVE put players on?
ИРКУТСК | BAIKALLOOT | PVE runs a procedural map, generated by the game, of size 3,500 with seed 471471404. Because size and seed fix the map, it can be viewed on RustMaps from here.
The rules and settings of ИРКУТСК | BAIKALLOOT | PVE: what are they?
No gather rate appears in the name of ИРКУТСК | BAIKALLOOT | PVE. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does ИРКУТСК | BAIKALLOOT | PVE get?
The record for ИРКУТСК | BAIKALLOOT | PVE shows 0 players, against a capacity of 200. Averaged across seven days, 0 players; the peak reached 3. Of the last 48 hours, 08:00 UTC drew the highest average: 1 players.
Against other Rust servers, how is ИРКУТСК | BAIKALLOOT | PVE ranked?
Ranked by player hours over the last seven days, ИРКУТСК | BAIKALLOOT | PVE stands at #6,941, in the top 31% overall.
The tags and lists
ИРКУТСК | BAIKALLOOT | PVE sits in which Rust Server Stats lists and filters?
On Rust Server Stats, ИРКУТСК | BAIKALLOOT | PVE is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should the tags on ИРКУТСК | BAIKALLOOT | PVE be read?
The game's server browser reads the tags ИРКУТСК | BAIKALLOOT | PVE publishes: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on ИРКУТСК | BAIKALLOOT | PVE?
Averaged over recent wipes, the crowd reached 1 at its busiest. 7 hours into the latest wipe the crowd reached its peak.
On what schedule does ИРКУТСК | BAIKALLOOT | PVE wipe?
Once a month, with the force wipe, ИРКУТСК | BAIKALLOOT | PVE wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 12 days 9 hours old. Its tags carry a monthly wipe schedule.
Joining the server
Which steps join ИРКУТСК | BAIKALLOOT | PVE?
To connect, open the console with F1 in Rust and enter client.connect 85.234.116.61:5000. The Launch Rust and join button on this page does the same through Steam.