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An entry in the registerNo. 3,231

Alkad PVE (x5|Kits|TP-Home)

Online EU 88.99.1.43:28045 checked 11m ago

Alkad PVE (x5|Kits|TP-Home) is a Rust server in Europe. At the last count it had 1 players of a possible 100; over the past week it averaged 1, with a peak of 6. It stands at No. 3,231 of the ranked servers, the top 15%, and No. 1210 in Europe. It last wiped 11d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 5x, modded, oxide, pve.

§ 1Attendance

AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

§ 2Performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 4h. Every other Friday at 11:04 UTC · medium confidence

The rhythm
Usual gap14 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak7

players, last three wipes

Crowd held0%

else halves by day 8.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 11:042d 4h
Thu 5 Nov, 19:00 FW8d 12h
Fri 13 Nov, 11:0416d 4h
Fri 27 Nov, 11:0430d 4h
Thu 3 Dec, 19:00 FW36d 12h
Fri 11 Dec, 11:0444d 4h

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago 7 – running 0
Fri 2 Oct, 11:02 UTC25d ago 5 halved by day 11 14 days 0
Fri 18 Sep, 11:03 UTC39d ago 9 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|1/30 EU · groups of 8+ · 5x · monthly · 2 on average
  2. 2 BroinRust [PVE MOD EU/EA]1/200 EU · groups of 10+ · biweekly · 3 on average
  3. 3 Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BE0/70 EU · groups of 8+ · 2x · biweekly · 2 on average
  4. 4 10x PVE | Build & Chill | Deep Sea building1/50 EU · groups of 10+ · 10x · monthly · 3 on average
  5. 5 [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v21/100 EU · groups of 8+ · 10x · monthly · 1 on average
  6. 6 Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt1/100 OC · groups of 8+ · 5x · biweekly · 1 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Alkad PVE (x5|Kits|TP-Home) on?

Rust network protocol 2635 and build 168909 on Windows is what Alkad PVE (x5|Kits|TP-Home) runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is Alkad PVE (x5|Kits|TP-Home), and is it online now?

Alkad PVE (x5|Kits|TP-Home) currently answers as online. The uptime it reports puts the last restart at about 23 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

What is the performance of Alkad PVE (x5|Kits|TP-Home) like?

Server fps averaged 56 over the last 48 hours; the low was 30. The entity count reached 125,095: buildings, deployables and all else in the world. Of note: memory use reached 4,810 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

Where does Alkad PVE (x5|Kits|TP-Home) operate from?

Under the EU tag, Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. At 88.99.1.43:28045 stands the address.

Settings and map

The map for Alkad PVE (x5|Kits|TP-Home): which one is it?

Alkad PVE (x5|Kits|TP-Home) runs a procedural map, generated by the game, of size 4,250 with seed 1863554979. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does Alkad PVE (x5|Kits|TP-Home) run?

By its own name, Alkad PVE (x5|Kits|TP-Home) gathers at 5x. The maximum group is 64 players. build & creative is the game mode, sandbox construction, gathering disabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

Player record

How full does Alkad PVE (x5|Kits|TP-Home) get?

At the latest count Alkad PVE (x5|Kits|TP-Home) has 1 players, with 100 slots in total. Over seven days the mean is 1 players, with a peak of 6. At 07:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Alkad PVE (x5|Kits|TP-Home) hold among Rust servers?

Ranked on seven-day player hours, Alkad PVE (x5|Kits|TP-Home) holds #3,231, with #1,210 in Europe; the top 15% of ranked servers includes it.

The tags and lists

Where does Alkad PVE (x5|Kits|TP-Home) appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Alkad PVE (x5|Kits|TP-Home) is placed in these lists: 5x gather rate servers, EU Rust servers: the records, Modded Rust servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should the tags on Alkad PVE (x5|Kits|TP-Home) be read?

The game's server browser reads the tags Alkad PVE (x5|Kits|TP-Home) publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the number of slots; ts64 (Group limit): Team size is capped at 64; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^k (Build server): Design bases and practise them here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): Europe is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on Alkad PVE (x5|Kits|TP-Home) when wipe day arrives?

Across its recent wipes, the busiest point averaged 7 players. 29 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 8.5 where the crowd did not hold.

When does Alkad PVE (x5|Kits|TP-Home) wipe?

The rhythm of Alkad PVE (x5|Kits|TP-Home) is every other Friday at 11:04 UTC. The records show the next wipe due on Friday 30 October at 11:04 UTC. The present world dates from 11 days 19 hours. Its tags set out a fortnightly wipe schedule.

Connection

What is the way to join Alkad PVE (x5|Kits|TP-Home)?

To connect, open the console with F1 in Rust and enter client.connect 88.99.1.43:28045. The Launch Rust and join button on this page does the same through Steam. https://m.vk.com/rust_alkad carries the server's website.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the number of slots.
ts64
Group limit Team size is capped at 64.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^k
Build server Design bases and practise them here.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.