An entry in the registerNo. 3,231
Alkad PVE (x5|Kits|TP-Home)
Online EU 88.99.1.43:28045 checked 11m ago
Alkad PVE (x5|Kits|TP-Home) is a Rust server in Europe. At the last count it had 1 players of a possible 100; over the past week it averaged 1, with a peak of 6. It stands at No. 3,231 of the ranked servers, the top 15%, and No. 1210 in Europe. It last wiped 11d ago, on a biweekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as 5x, modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 15% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Friday 30 October, 11:04 UTC, in 2d 4h. Every other Friday at 11:04 UTC · medium confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 8.5
| Date, UTC | Hence |
|---|---|
| Fri 30 Oct, 11:04 | 2d 4h |
| Thu 5 Nov, 19:00 FW | 8d 12h |
| Fri 13 Nov, 11:04 | 16d 4h |
| Fri 27 Nov, 11:04 | 30d 4h |
| Thu 3 Dec, 19:00 FW | 36d 12h |
| Fri 11 Dec, 11:04 | 44d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:04 UTC11d ago | 7 | – | running | 0 |
| Fri 2 Oct, 11:02 UTC25d ago | 5 | halved by day 11 | 14 days | 0 |
| Fri 18 Sep, 11:03 UTC39d ago | 9 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|1/30 EU · groups of 8+ · 5x · monthly · 2 on average
- 2 BroinRust [PVE MOD EU/EA]1/200 EU · groups of 10+ · biweekly · 3 on average
- 3 Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BE0/70 EU · groups of 8+ · 2x · biweekly · 2 on average
- 4 10x PVE | Build & Chill | Deep Sea building1/50 EU · groups of 10+ · 10x · monthly · 3 on average
- 5 [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v21/100 EU · groups of 8+ · 10x · monthly · 1 on average
- 6 Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt1/100 OC · groups of 8+ · 5x · biweekly · 1 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Alkad PVE (x5|Kits|TP-Home) on?
Rust network protocol 2635 and build 168909 on Windows is what Alkad PVE (x5|Kits|TP-Home) runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is Alkad PVE (x5|Kits|TP-Home), and is it online now?
Alkad PVE (x5|Kits|TP-Home) currently answers as online. The uptime it reports puts the last restart at about 23 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
What is the performance of Alkad PVE (x5|Kits|TP-Home) like?
Server fps averaged 56 over the last 48 hours; the low was 30. The entity count reached 125,095: buildings, deployables and all else in the world. Of note: memory use reached 4,810 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
Where does Alkad PVE (x5|Kits|TP-Home) operate from?
Under the EU tag, Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. Rust Server Stats records the stated location of a server, not the location of the machine. At 88.99.1.43:28045 stands the address.
Settings and map
The map for Alkad PVE (x5|Kits|TP-Home): which one is it?
Alkad PVE (x5|Kits|TP-Home) runs a procedural map, generated by the game, of size 4,250 with seed 1863554979. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does Alkad PVE (x5|Kits|TP-Home) run?
By its own name, Alkad PVE (x5|Kits|TP-Home) gathers at 5x. The maximum group is 64 players. build & creative is the game mode, sandbox construction, gathering disabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does Alkad PVE (x5|Kits|TP-Home) get?
At the latest count Alkad PVE (x5|Kits|TP-Home) has 1 players, with 100 slots in total. Over seven days the mean is 1 players, with a peak of 6. At 07:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
What position does Alkad PVE (x5|Kits|TP-Home) hold among Rust servers?
Ranked on seven-day player hours, Alkad PVE (x5|Kits|TP-Home) holds #3,231, with #1,210 in Europe; the top 15% of ranked servers includes it.
The tags and lists
Where does Alkad PVE (x5|Kits|TP-Home) appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Alkad PVE (x5|Kits|TP-Home) is placed in these lists: 5x gather rate servers, EU Rust servers: the records, Modded Rust servers, Rust server stats: build servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
How should the tags on Alkad PVE (x5|Kits|TP-Home) be read?
The game's server browser reads the tags Alkad PVE (x5|Kits|TP-Home) publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the number of slots; ts64 (Group limit): Team size is capped at 64; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^k (Build server): Design bases and practise them here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): Europe is where the server browser lists it. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on Alkad PVE (x5|Kits|TP-Home) when wipe day arrives?
Across its recent wipes, the busiest point averaged 7 players. 29 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 8.5 where the crowd did not hold.
When does Alkad PVE (x5|Kits|TP-Home) wipe?
The rhythm of Alkad PVE (x5|Kits|TP-Home) is every other Friday at 11:04 UTC. The records show the next wipe due on Friday 30 October at 11:04 UTC. The present world dates from 11 days 19 hours. Its tags set out a fortnightly wipe schedule.
Connection
What is the way to join Alkad PVE (x5|Kits|TP-Home)?
To connect, open the console with F1 in Rust and enter client.connect 88.99.1.43:28045. The Launch Rust and join button on this page does the same through Steam. https://m.vk.com/rust_alkad carries the server's website.