An entry in the registerNo. 3,441
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
Online 89.34.97.217:28080 checked 10m ago
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is a Rust server. At the last count it had 1 players of a possible 50; over the past week it averaged 1, with a peak of 7. It stands at No. 3,441 of the ranked servers, the top 15%. It makes a new world every few hours (6 this week), resets rather than wipes. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
§ 4World resetsa new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:29 UTC3d ago | – | – | – | 1 |
| Thu 22 Oct, 18:06 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 20:30 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:54 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 11:30 UTC6d ago | – | – | – | 2 |
| Tue 20 Oct, 19:03 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 15:58 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 19:08 UTC9d ago | – | – | – | 1 |
| Sun 18 Oct, 18:01 UTC9d ago | – | – | – | 1 |
| Sat 17 Oct, 19:29 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 17:29 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 19:18 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 11:27 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 20:04 UTC12d ago | – | – | – | 1 |
| Thu 15 Oct, 16:45 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 12:04 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 11:41 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 07:03 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 01:08 UTC13d ago | – | – | – | 2 |
§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Raid Simulator 2.0 (Raidsim)100/500 EU · groups of 100+ · 221 on average
- 2 [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW54/300 EU · no group limit · 191 on average
- 3 Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!124/300 no group limit · 104 on average
- 4 UKN.GG - EU Training Grounds - Main12/250 EU · groups of 500+ · 55 on average
- 5 EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets8/200 EU · groups of 10+ · 36 on average
- 6 [NA] Raid Simulator 2.0 (Raidsim)52/150 NA · groups of 100+ · 25 on average
§ 6Questions answeredfrom the figures in this entry
The record
The Rust version for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: which one?
The server 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch up, and how steady is its uptime?
Online: 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is up as of the latest refresh. Of note: the reported uptime places the last restart about 3 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch hold a steady frame?
For the last 48 hours the average was 222 server fps, with a low of 94. Of note: 5,194 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,645 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
No region is published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Rust Server Stats records the stated location of a server, not the location of the machine. 89.34.97.217:28080 — that is the address.
The rules and map
What map does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch put players on?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs a procedural map, generated by the game, of size 5,000 with seed 481981. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
What settings and rules does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run?
Nothing in the name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch gives a gather rate. Eight players per group is the default and the limit here. minigames & battle royale is the game mode, arenas, parkour, battle royale and Bedwars. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch get?
At the latest count 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch has 1 players, with 50 slots in total. Averaged across seven days, 1 players; the peak reached 7. At 00:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
Against other Rust servers, how is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch ranked?
On player hours over seven days 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch ranks #3,441, inside the top 15% of all ranked servers.
Tags, lists
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Modded Rust servers and Rust aim training servers. On the server list it comes up under these filters: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: what do they signify?
These tags are 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
On what schedule does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch wipe?
No wipe schedule is published for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: the world turns over every few hours, and none of those resets is a wipe.
Joining the server
What is the way to join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
To connect, open the console with F1 in Rust and enter client.connect 89.34.97.217:28080. The Launch Rust and join button on this page does the same through Steam.