An entry in the registerNo. 4,745
Hunt and Chill PVE Rust
Online EU 91.98.186.104:28080 checked 9m ago
Hunt and Chill PVE Rust is a Rust server in Europe. At the last count it had 0 players of a possible 10; over the past week it averaged 0, with a peak of 3. It stands at No. 4,745 of the ranked servers, the top 21%, and No. 1656 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 21% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 4h |
| Thu 3 Dec, 19:00 FW | 35d 4h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Hunt and Chill PVE • PVE experience on one of best maps selected with almost all Monuments • Some QoL plugins like TruePVE, RemoverTool, Inbound and few more • Small Server and Low Upkeep • Rules in game chat • Update when is posibile • English
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 1[PvE]Тульский|Русский|Classic+Ивенты48/200 EU · groups of 8+ · monthly · 34 on average
- 2 [PvE] Relic Europe | No Killing | No Raiding | No Decay35/200 EU · groups of 30+ · monthly · 31 on average
- 3 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events27/140 EU · groups of 15+ · monthly · 29 on average
- 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 23/150 EU · groups of 8+ · monthly · 25 on average
- 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet31/100 EU · no group limit · 1x · monthly · 25 on average
- 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]20/75 EU · groups of 8+ · monthly · 17 on average
§ 8Questions answeredfrom the figures in this entry
The record
What Rust version is Hunt and Chill PVE Rust on?
The server Hunt and Chill PVE Rust is on Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Hunt and Chill PVE Rust, and is it online now?
Hunt and Chill PVE Rust currently answers as online. A restart came about 4 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Hunt and Chill PVE Rust hold a steady frame?
Server fps averaged 140 over the last 48 hours; the low was 104. The entity count reached 79,711: buildings, deployables and all else in the world. Up to 2,441 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Hunt and Chill PVE Rust sit?
The EU tag places Hunt and Chill PVE Rust in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 91.98.186.104:28080 stands the address.
Rules, settings, map
The map for Hunt and Chill PVE Rust: which one is it?
Hunt and Chill PVE Rust runs a procedural map, generated by the game, of size 3,500 with seed 254915660. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does Hunt and Chill PVE Rust run?
Nothing in the name of Hunt and Chill PVE Rust gives a gather rate. Groups are capped at 8 players, the standard default. Play is pve, no combat against other players. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
The players
What population does Hunt and Chill PVE Rust carry?
The record for Hunt and Chill PVE Rust shows 0 players, against a capacity of 10. Over seven days the mean is 0 players, with a peak of 3. At 19:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Where does Hunt and Chill PVE Rust sit in the rankings?
The player-hour table over seven days puts Hunt and Chill PVE Rust at #4,745, and #1,656 for Europe, within the top 21% of all ranked servers.
Tag and list record
Where does Hunt and Chill PVE Rust appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Hunt and Chill PVE Rust is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Hunt and Chill PVE Rust: what do they signify?
The game's server browser reads the tags Hunt and Chill PVE Rust publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on Hunt and Chill PVE Rust?
Across its recent wipes, the busiest point averaged 4 players. 43 hours into the latest wipe the crowd reached its peak.
On what schedule does Hunt and Chill PVE Rust wipe?
The force wipe is the only wipe for Hunt and Chill PVE Rust, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 19 hours old. A monthly wipe schedule is published in its tags.
Joining the server
What is the way to join Hunt and Chill PVE Rust?
To connect, open the console with F1 in Rust and enter client.connect 91.98.186.104:28080. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/VhumPqkx7K.