An entry in the registerNo. 15,859
Development
Offline EU 92.232.120.84:28015 checked 16d ago
Development is a Rust server in Europe. It was offline at the last count. It stands at No. 15,859 of the ranked servers, the top 72%, and No. 2567 in Europe. It last wiped 16d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 1[PvE]Тульский|Русский|Classic+Ивенты27/200 EU · groups of 8+ · monthly · 37 on average
- 2 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events34/140 EU · groups of 15+ · monthly · 31 on average
- 3 [PvE] Relic Europe | No Killing | No Raiding | No Decay28/200 EU · groups of 30+ · monthly · 30 on average
- 4 [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 31/150 EU · groups of 8+ · monthly · 28 on average
- 5 Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet17/100 EU · no group limit · 1x · monthly · 25 on average
- 6 Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]11/75 EU · groups of 8+ · monthly · 16 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Development operate?
The server Development is on Rust network protocol 2634 and build 167398, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Development, and is it up?
Development shows offline as of the latest refresh, last seen 16 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 11 October 2026.
In which location does Development sit?
The EU tag places Development in Europe, as the server lists itself. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 92.232.120.84:28015 — that is the address.
The rules and map
What map does Development put players on?
Development plays on a map the game generates, procedural in kind.
What settings and rules does Development run?
No gather rate appears in the name of Development. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does Development get?
The last sighting of Development was 16 days 18 hours ago, and it is offline now.
Where does Development sit in the rankings?
The player-hour table over seven days puts Development at #15,859, and #2,567 for Europe, within the top 72% of all ranked servers.
Tags, lists
Where does Development appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development: Rust servers running the tutorial, EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on Development?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Game build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is open to newcomers; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe — that is the set of tags Development publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
The wipe timetable for Development: what does it show?
From the force wipe comes the estimate of Development's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. Of note: the current world is 16 days 21 hours old. A monthly wipe schedule is published in its tags.
Joining the server
What is the way to join Development?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 92.232.120.84:28015.