An entry in the registerNo. 13,521
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 44d ago
[EU] Tranquility:PvE | IN DEVELOPMENT is a Rust server in Europe. It was offline at the last count. It stands at No. 13,521 of the ranked servers, and No. 2365 in Europe. It last wiped 48d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo201/2000 EU · no group limit · biweekly · 238 on average
- 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1021/100 EU · groups of 30+ · biweekly · 51 on average
- 3 1[PvE]Тульский|Русский|Classic+Ивенты17/200 EU · groups of 8+ · monthly · 35 on average
- 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay28/200 EU · groups of 30+ · monthly · 31 on average
- 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events21/140 EU · groups of 15+ · monthly · 30 on average
- 6 RustAria#4 [Мирный / PVE / SKINDROPS]10/200 EU · groups of 100+ · biweekly · 29 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT runs. The protocol must match on your game to join; the update comes through Steam.
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?
The records show [EU] Tranquility:PvE | IN DEVELOPMENT offline, last answering 44 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 14 September 2026.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT operate from?
The EU tag places [EU] Tranquility:PvE | IN DEVELOPMENT in Europe, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. At 93.206.136.130:28015 stands the address.
Settings and map
The rules and settings of [EU] Tranquility:PvE | IN DEVELOPMENT: what are they?
Nothing in the name of [EU] Tranquility:PvE | IN DEVELOPMENT gives a gather rate. The group limit is 8 players, the game's default. Play is pve, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
How full does [EU] Tranquility:PvE | IN DEVELOPMENT get?
[EU] Tranquility:PvE | IN DEVELOPMENT is offline at present; the last response came 44 days 6 hours ago.
Against other Rust servers, how is [EU] Tranquility:PvE | IN DEVELOPMENT ranked?
The player-hour table over seven days puts [EU] Tranquility:PvE | IN DEVELOPMENT at #13,521, and #2,365 for Europe, within the top – of all ranked servers.
The tags and lists
[EU] Tranquility:PvE | IN DEVELOPMENT sits in which Rust Server Stats lists and filters?
On Rust Server Stats, [EU] Tranquility:PvE | IN DEVELOPMENT is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on [EU] Tranquility:PvE | IN DEVELOPMENT: what do they signify?
These tags are [EU] Tranquility:PvE | IN DEVELOPMENT's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon; modded (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for [EU] Tranquility:PvE | IN DEVELOPMENT: what does it show?
[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 48 days 1 hours old.
Connection
What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 93.206.136.130:28015.