At press time 11,720 servers57,954 players174 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 14,106

[EU] Tranquility:PvE | IN DEVELOPMENT

Offline EU 93.206.141.105:28015 checked 42d ago

[EU] Tranquility:PvE | IN DEVELOPMENT is a Rust server in Europe. It was offline at the last count. It stands at No. 14,106 of the ranked servers, and No. 2420 in Europe. It last wiped 44d ago. Its own tags class it as modded, carbon, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo157/2000 EU · no group limit · biweekly · 242 on average
  2. 2 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1051/100 EU · groups of 30+ · biweekly · 50 on average
  3. 3 1[PvE]Тульский|Русский|Classic+Ивенты29/200 EU · groups of 8+ · monthly · 34 on average
  4. 4 [PvE] Relic Europe | No Killing | No Raiding | No Decay23/200 EU · groups of 30+ · monthly · 31 on average
  5. 5 [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events20/140 EU · groups of 15+ · monthly · 29 on average
  6. 6 RustAria#4 [Мирный / PVE / SKINDROPS]19/200 EU · groups of 100+ · biweekly · 29 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?

Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?

Offline at present: [EU] Tranquility:PvE | IN DEVELOPMENT, last seen 42 days 23 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 16 September 2026.

What is the location of [EU] Tranquility:PvE | IN DEVELOPMENT?

In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself with the EU tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 93.206.141.105:28015 stands the address.

Rules, settings, map

The map for [EU] Tranquility:PvE | IN DEVELOPMENT: which one is it?

Generation by the game gives [EU] Tranquility:PvE | IN DEVELOPMENT its procedural map.

What settings and rules does [EU] Tranquility:PvE | IN DEVELOPMENT run?

Nothing in the name of [EU] Tranquility:PvE | IN DEVELOPMENT gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

Population

How full does [EU] Tranquility:PvE | IN DEVELOPMENT get?

[EU] Tranquility:PvE | IN DEVELOPMENT is offline at present; the last response came 42 days 23 hours ago.

What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold among Rust servers?

For seven-day player hours [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106 overall and #2,420 in Europe, in the top – of ranked servers.

The tags and lists

[EU] Tranquility:PvE | IN DEVELOPMENT sits in which Rust Server Stats lists and filters?

On Rust Server Stats, [EU] Tranquility:PvE | IN DEVELOPMENT is placed in these lists: EU Rust servers: the records, Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should the tags on [EU] Tranquility:PvE | IN DEVELOPMENT be read?

These tags are [EU] Tranquility:PvE | IN DEVELOPMENT's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here; EU (Europe): In the browser it appears under Europe. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

The record of [EU] Tranquility:PvE | IN DEVELOPMENT holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 44 days 14 hours old.

Joining the server

What is the way to join [EU] Tranquility:PvE | IN DEVELOPMENT?

To connect, open the console with F1 in Rust and enter client.connect 93.206.141.105:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs163207
Build The build number is 163207.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.